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Old June 11th, 2001, 04:59 PM
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Alpha Kodiak Alpha Kodiak is offline
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Default Re: Organic AI not using organic armor in max-tech game

Cool! Thanks for the info. Now I have to wait 8 hours at work before I can go home and try it.
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Old June 11th, 2001, 06:05 PM

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Default Re: Organic AI not using organic armor in max-tech game

Same thing works for Emmisive armor and scattering armor. Did notice some funny effects when trying to make a design use all three - was occasionally flipping back to normal armor - havn't figured that out yet.
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Old June 11th, 2001, 09:53 PM
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Default Re: Organic AI not using organic armor in max-tech game

The AI will fill in with standard armor if it does not have room for the larger "exotic" armors.
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Old June 11th, 2001, 09:56 PM
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Default Re: Organic AI not using organic armor in max-tech game

Anybody know how to make the AI use JUST the normal armor? All the mine seem to want to use the scattering...
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Old June 11th, 2001, 10:08 PM
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Default Re: Organic AI not using organic armor in max-tech game

quote:
Originally posted by PurpleRhino:
Anybody know how to make the AI use JUST the normal armor? All the mine seem to want to use the scattering...


Try setting the "Scanner Jammer" ability to zero in the ship design; I wouldn't guarantee that this would work, but it may be worth a shot...
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Old June 12th, 2001, 12:33 PM

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Default Re: Organic AI not using organic armor in max-tech game

Alpha Kodiak - Thats what I though at first, but, it had placed 4 normal - the only thing I could think of is that it was placing the stealth armor for the 'armor' entry, so when it had spare room it would place normal armor since it can only use one stealth - not sure on that though.
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