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September 1st, 2004, 01:50 PM
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Corporal
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Join Date: Jun 2004
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Re: MP Game - Casual Carnage (noob/int game) - sta
any room for another?
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September 1st, 2004, 01:54 PM
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First Lieutenant
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Join Date: Jul 2004
Location: California
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Re: MP Game - Casual Carnage (noob/int game) - sta
Quote:
msew said:
any room for another?
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Sorry this game is already up and running, so unless someone wants to drop out and take a sub, there' no way to add.
Edit: SO, does this mean, msew, that you are hooked on MP Dominions2?
Personally, I've been hoping to jump on to another game also - just waiting for one that doesn't say "experienced players" in the title.
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September 1st, 2004, 04:08 PM
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Corporal
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Join Date: Jun 2004
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Re: MP Game - Casual Carnage (noob/int game) - sta
yup looking for another game too
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September 1st, 2004, 06:40 PM
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Major
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Join Date: May 2003
Location: Solomon Islands
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Re: MP Game - Casual Carnage (noob/int game) - sta
Quote:
msew said:
yup looking for another game too
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Hehe. I'm possibly looking for a new game too, since my Pandemonium2 game isn't going too well. And this time we'll exclude Boron, being the expert player that he is. No offence, Boron.
And I want a bigger map too!
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September 2nd, 2004, 08:59 AM
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Major
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Join Date: May 2003
Location: Solomon Islands
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Re: MP Game - Casual Carnage (noob/int game) - sta
Turn 10 is up.
And I enjoyed the "Battle of the Danes" charts so much I'm going to do one here.
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September 2nd, 2004, 05:42 PM
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First Lieutenant
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Join Date: Jul 2004
Location: California
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Re: MP Game - Casual Carnage (noob/int game) - sta
Quote:
deccan said:
Turn 10 is up.
And I enjoyed the "Battle of the Danes" charts so much I'm going to do one here.
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That Battle of the Danes thread was excellent - the annotated screen grabs of battles were particularly entertaining.
As for our game, thank you Deccan for pointing out the obvious  If you all don't get off your duffs pretty soon, the Moloch will rule the world! Actually, the key to my expansion is not the fact that I've lost the imps, but rather that luck-draining ability that Graeme added in his mod (did I forget to mention that before we started?). This of course explains the absolutely horrid luck experienced by Boron and Deccan with their early lab explosions.
But anyhow - what's going on in this game - I've never seen such a slow expansion! I understand two players lost their labs, but even so, I'd guess that should cost no more than one turn in expansion rate. Boron, you've probably seen more MP than I have, so correct me if I'm wrong, but I think that one of the things that veterans are able to do consistently is to put together an indy-crushing army from anywhere from turn 3-4, or maybe turn 5 at the latest. Then, if they've got an SC pretender, they can occasionaly get 2 provinces per turn.
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September 2nd, 2004, 07:45 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
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Re: MP Game - Casual Carnage (noob/int game) - sta
Quote:
Thufir said:
But anyhow - what's going on in this game - I've never seen such a slow expansion! I understand two players lost their labs, but even so, I'd guess that should cost no more than one turn in expansion rate. Boron, you've probably seen more MP than I have, so correct me if I'm wrong, but I think that one of the things that veterans are able to do consistently is to put together an indy-crushing army from anywhere from turn 3-4, or maybe turn 5 at the latest. Then, if they've got an SC pretender, they can occasionaly get 2 provinces per turn.
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uhm if it happens on turn 3 and you have to save your money for the damn lab it declares the slow expansion rate .
IF your sc pretender searches the province he gets 1 province per 2 turns .
i took a very experimental pretenderdesign so i have little money for an expansion army . if i hadn't had my labblow i had now 1 province more but it doesn't matter really since i just didn't plan to even grab a province with troops i will though hopefully make up for it later by a keymagic 
and taking away provinces from a neighbor has some appeal too
iirc we have indies 9 there expansion without sc is not sooo easy . you are doing great though with your abysia
oh btw i found out that protection 15 is not enough against knights lance attacks 
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September 2nd, 2004, 03:56 PM
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First Lieutenant
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Join Date: Jul 2004
Location: California
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Re: MP Game - Casual Carnage (noob/int game) - sta
Quote:
deccan said:
Quote:
msew said:
yup looking for another game too
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Hehe. I'm possibly looking for a new game too, since my Pandemonium2 game isn't going too well. And this time we'll exclude Boron, being the expert player that he is. No offence, Boron. 
And I want a bigger map too!
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I wouldn't worry too much about Boron's expertise - the newbie's answer to the experienced player is diplomacy (i.e. just gang up on him!  ).
I would love to play a 17 player game on Orania, although I think there's little hope of getting a noob game of that size going. One thing to watch out for though, the vetarans warned me before starting this game that games on big maps often bog down into massive MM, which is not necessarily the best way for a new player to learn/enjoy MP play in Dom2.
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September 2nd, 2004, 04:19 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
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Re: MP Game - Casual Carnage (noob/int game) - sta
Quote:
Thufir said:
I would love to play a 17 player game on Orania, although I think there's little hope of getting a noob game of that size going. One thing to watch out for though, the vetarans warned me before starting this game that games on big maps often bog down into massive MM, which is not necessarily the best way for a new player to learn/enjoy MP play in Dom2.
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we start probably soon a new game too since our newbiegame 2 from aku seems to go to an end too 
so perhaps you could participate there too thufir 
i guess 1-2 additional players don't hurt but make things even nicer there too
i personally like karan quite a lot for 10-12 players at which we should aim .
if i am not excluded in your new game i claim SG ermor for that one 
oh and i would like to play this with patch 2.13 cause i like the burning pearl nerf 
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