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Old June 12th, 2001, 03:13 AM
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Default Re: Unique ruins techs

Well, how about, for example, if the ruins gave a special tech which say, gave a basic low-level cloaking device that was slightly different from the existing one, and was also a prerequisite for level 5 cloak, in addition to level 4 cloak. In this way, the special tech would give a toy immediately, would not make physics and cloaking research obsolete, and would allow level 5 cloaking device, eventually.

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quote:
Originally posted by rdouglass:
That wasn't quite what I meant. I didn't mean jumping your current level - I meant making a component available that would boost your current tech / components. For instance (using the Cloaking example), there is not a Cloak Level 5 device. If you found the ruin, you could put a Cloak Level 4 and the 'enhancing component' to get you to level 5. IOW, you could NOT get there by normal tech research, ONLY by getting the ruins. That's the way the MSD's and Planetary Shields are now....

Another ruin could possibly give you enhanced engines that use fewer supplies, etc.



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