.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

View Poll Results: Are you interested?
Yes, I'll help develop a Dominions Roguelike! 9 13.85%
Yes, I'll play a Dominions Roguelike if someone develops one. 39 60.00%
No, I'm not interested. 4 6.15%
What's a Roguelike? 12 18.46%
What's Dominions? 1 1.54%
Voters: 65. You may not vote on this poll

Reply
 
Thread Tools Display Modes
  #1  
Old September 5th, 2004, 02:22 AM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Gauging interest in a Dominions Roguelike...

Just wondering... how many of you would be interested in a Dominions-based Roguelike game, with all the magic schools and nations from Dom2? I've barely done anything and I never finish projects this big (I've started writing at least half a dozen roguelike games and given up on them after a few days ) but if there's actual interest in the Dominions community (especially if someone wants to help) maybe I'll be inspired to continue...
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
  #2  
Old September 5th, 2004, 04:32 AM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: Gauging interest in a Dominions Roguelike...

Ha!

That's the best news in ages!

I would definitely play the game and I wouldn't mind doing some beta. I would like to aid in the development of such a game, but unfortunately I have other more urgent projects

Finish it (that's an order)!
__________________
www.illwinter.com
Reply With Quote
  #3  
Old September 5th, 2004, 05:22 AM
Esben Mose Hansen's Avatar

Esben Mose Hansen Esben Mose Hansen is offline
Second Lieutenant
 
Join Date: Jan 2004
Location: Copenhagen, Denmark
Posts: 410
Thanks: 0
Thanked 0 Times in 0 Posts
Esben Mose Hansen is on a distinguished road
Default Re: Gauging interest in a Dominions Roguelike...

It's hard to determine if I can help without any details.
What do you plan for the first few Versions?

Language?

Libraries?

Features?
__________________
"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
Reply With Quote
  #4  
Old September 5th, 2004, 06:55 AM

Cohen Cohen is offline
Captain
 
Join Date: Mar 2004
Location: Italy
Posts: 839
Thanks: 0
Thanked 0 Times in 0 Posts
Cohen is on a distinguished road
Default Re: Gauging interest in a Dominions Roguelike...

What's RogueLike?
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
Reply With Quote
  #5  
Old September 5th, 2004, 07:13 AM
Alneyan's Avatar

Alneyan Alneyan is offline
General
 
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
Alneyan is on a distinguished road
Default Re: Gauging interest in a Dominions Roguelike...

A rogue-like is a game based on Rogue. *Ducks for cover* In such games, you incarn a character, whose purpose is generally to delve into a dungeon to seek *something* (Master of Orion 3, evil monster, great artifact). A Diablo with much more details would be the closest example I can think of.

I would be interested by such a project Ed, but you know you should not expect me to be able to do anything to help you (as if I could program or drawn anything). So, I guess my role will have to be the one of slavemaster. *Picks whip and barks at Ed* Do it! Stop stalking! Go!
Reply With Quote
  #6  
Old September 5th, 2004, 07:15 AM

PDF PDF is offline
Colonel
 
Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
Thanks: 0
Thanked 0 Times in 0 Posts
PDF is on a distinguished road
Default Re: Gauging interest in a Dominions Roguelike...

I dream of a Dominions RPG ... a Roguelike could be something close, uh ?
Reply With Quote
  #7  
Old September 5th, 2004, 07:24 AM

Crandaeolon Crandaeolon is offline
Private
 
Join Date: Apr 2004
Location: Finland
Posts: 21
Thanks: 0
Thanked 0 Times in 0 Posts
Crandaeolon is on a distinguished road
Default Re: Gauging interest in a Dominions Roguelike...

Quote:
What's RogueLike?
Here's an overview:

http://www.hut.fi/~eye/roguelike/intro.html#definition

A "Domhack" is a great idea, there would be a lot of stuff to work from!
Reply With Quote
  #8  
Old September 5th, 2004, 07:51 AM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Gauging interest in a Dominions Roguelike...

I would be! I might not be able to help you with the actual coding, but I can throw around some ideas if you want to... You might want to check the nwesGroups of rec.games.roguelike.developement and r.g.r.misc, DomII has been mentioned at least once in the latter.

Could you tell us what you have planned? Especially these three questions are rather important for me. I have dreamed about Dominions-based roleplaying game a few times myself, so I have some of my own ideas to post too.

What language are you going to write the game in? If you want help others have to know if they can help...

What kind of system are you going to use?

My answer: Dominions RPG system. With DomRPG I mean system with Att, Def, Str, Prot, etc. that are compared with open-ended 2d6 roll, like in the game.

What kind of magic system are you considering?

My answer: Schools and Paths. One way to cover the Schools and Paths is to give the character knowledge in the first and power in the second and use DomII spells. This would highly unbalance the system towards Evocation and away from Conjuration and Blood as all kind of summons would be very expensive, so we would have to make a workaround.
One possibility is to use Rules of Magic from Ars Magica, pen&paper rpg that IW team plays/played. In it, no magic or magical effect is permanent without use of Vis, magical power found in _gems_ and few other forms... With this even beginning Conjurors without gems/vis would be able to create a Vineman, but it would dissipate after a while.
4th edition of Ars Magica can be legally downloaded from somewhere, I don't remember the exact place but can look it out if you are interested.
Reply With Quote
  #9  
Old September 5th, 2004, 08:34 AM
Nagot Gick Fel's Avatar

Nagot Gick Fel Nagot Gick Fel is offline
Major
 
Join Date: Sep 2003
Posts: 1,177
Thanks: 0
Thanked 1 Time in 1 Post
Nagot Gick Fel is on a distinguished road
Default Re: Gauging interest in a Dominions Roguelike...

I'd expect religion to play an important role in a Dom roguelike, just like in Crawl or even more. Blessings, etc. Eg, worship a Son of Niefel and get effects like:

<p>ray
You feel yourself speed up.

[Edit: what about worshipping a Green Dragon and getting:

<p>ray
A red film seems to cover your vision as you go berserk! ]
__________________
God does not play dice, He plays Dominions Albert von Ulm
Reply With Quote
  #10  
Old September 5th, 2004, 10:15 AM

Karacan Karacan is offline
Sergeant
 
Join Date: Nov 2003
Location: Berlin
Posts: 300
Thanks: 0
Thanked 0 Times in 0 Posts
Karacan is on a distinguished road
Default Re: Gauging interest in a Dominions Roguelike...

I can't code for a living , but I'm pretty good at doing algorithms, rule-systems, balancing of spells and ideas in general, as long as someone else implements them.

I wholeheartedly agree with the Dominions-type rpg, using a base value and two open-ended d6 for most rolls.

However, this means that the character has to be something tougher than human... I can't imagine a light infantrist surviving even the sight of a green dragon in the lower dungeons, no matter how much experience stars he aquired.
__________________
Shut your mouth, it could open your mind! - from Skyclad's On With Their Heads!
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:08 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.