.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old September 6th, 2004, 04:05 AM
TerranC's Avatar

TerranC TerranC is offline
Brigadier General
 
Join Date: Dec 2001
Posts: 1,859
Thanks: 0
Thanked 0 Times in 0 Posts
TerranC is on a distinguished road
Default Re: Texture comparison

I'm not crazy; I'm only doing this for the fun and to satisfy my insomnia: Most of the shipset models are now finished, and I've only got a few more to go until I start to render the set.

Here are the models I've made so far, in no particular order:

Scout
Cutter
Escort
Corvette *
Light Frigate
Frigate
Heavy Frigate
Light Destroyer
Destroyer *
Heavy Destroyer
Light Cruiser
Cruiser
Heavy Cruiser
Battlecruiser *
Battleship
Dreadnought
Heavy Dreadnought
Baseship
Heavy Baseship
Massive Baseship
Escort Carrier *
Light Carrier *
Carrier
Large Carrier
Massive Carrier
Fast Transport
Small Transport *
Medium Transport
Large Transport
Huge Transport
Space Station
Cargo Station
Space Fortress
Large Space Station
Battle Station
Large Battle Station
War Station
Starbase *
Orbital Fighter
Attack Fighter
Small to Massive Fighters
Small to Large Interceptors and Bombers
Drones, Mines, Satellites
All 4 weapon platforms
Starliner
Large Starliner
Barge
Mining station and ship

the asterisk denotes that you've seen the ship in this thread.

Models I've yet to make:

Worldship
All troops, including infantry

which I will make this labour day monday.

I guess I'll go to sleep now, stay tuned to this thread for more information.

Edit: Also, I would like to point out that all models currently finished with the exception of the weapon platforms are asymmetrical.
__________________
A* E* Se++ GdQ $ Fr! C Csc Sf+ Ai- M Mp* S++ Ss- R! Pw Fq Nd Rp+ G++ Mm+ Bb++ Tcp+ L Au

Download Sev Today! --- Download BOB and SOCk today too! --- Thanks to Fyron and Trooper for hosting.

Reply With Quote
  #2  
Old September 6th, 2004, 04:17 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Texture comparison

Quote:
Edit: Also, I would like to point out that all models currently finished with the exception of the weapon platforms are asymmetrical.
(bold emphasis added) Blasphemy!
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #3  
Old September 8th, 2004, 09:57 PM
TerranC's Avatar

TerranC TerranC is offline
Brigadier General
 
Join Date: Dec 2001
Posts: 1,859
Thanks: 0
Thanked 0 Times in 0 Posts
TerranC is on a distinguished road
Default Re: Texture comparison

I've been hearing from some people that the "backward" (they're not backwards, grumble, grumble) portrait pics are somewhat quirky to their eyes and feel that they should be faced the "right" way, that being where the back of the ship is on the right side of the picture and the front of the ship being on the left side of the picture.

While I personally feel that there is nothing wrong with the pics, and that they add visual flavour to the set, I am nevertheless only a humble shipset maker that will render pics at your whims; the customer is the king, as they say.

Thus, I have flipped some of the pics the other way, and have created the Sev Backward Pictures Response Pack, which will replace some (ships and drones, not bases) portrait pics with new ones.

You can choose to download the pack, but it won't do anything to harm your enjoyment of the set if you won't (and I recommend that you don't, personally).

You can download it by clicking on the attachment link above.
Attached Files
File Type: zip 292830-SevBackwardsResponcePack.zip (141.3 KB, 82 views)
__________________
A* E* Se++ GdQ $ Fr! C Csc Sf+ Ai- M Mp* S++ Ss- R! Pw Fq Nd Rp+ G++ Mm+ Bb++ Tcp+ L Au

Download Sev Today! --- Download BOB and SOCk today too! --- Thanks to Fyron and Trooper for hosting.

Reply With Quote
  #4  
Old September 9th, 2004, 12:45 AM
psimancer's Avatar

psimancer psimancer is offline
Corporal
 
Join Date: Jun 2004
Location: texas
Posts: 159
Thanks: 0
Thanked 0 Times in 0 Posts
psimancer is on a distinguished road
Default Re: Texture comparison

finally ships that are travelling in the correct direction
*elkcuhc* recnamisp eht syas os
__________________
Laaanndd!!!! ---lex luthor
se4 code
L+++ GDY $!+ Fr! C+++ SDS T+hot SF* TCP A&++ M++lrn Mp* RO!V Pw++ Fq Nd** RP+ G++ Au Mm+
Reply With Quote
  #5  
Old September 9th, 2004, 01:12 AM
Kamog's Avatar

Kamog Kamog is offline
Lieutenant General
 
Join Date: Nov 2002
Posts: 2,903
Thanks: 1
Thanked 0 Times in 0 Posts
Kamog is on a distinguished road
Default Re: Texture comparison

The shipset looks great! You have put in a LOT of work into those ships... I like the very detailed ship images and especially the very alien and unusual-looking race portrait.
Reply With Quote
  #6  
Old September 9th, 2004, 03:29 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Texture comparison

The race portrait came from Monolith's site:

http://jdtaylor.home.mindspring.com/

Too bad he disappeared...
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #7  
Old September 9th, 2004, 05:05 PM
CNCRaymond's Avatar

CNCRaymond CNCRaymond is offline
Second Lieutenant
 
Join Date: Sep 2001
Location: Vancouver WA
Posts: 407
Thanks: 0
Thanked 0 Times in 0 Posts
CNCRaymond is on a distinguished road
Default Re: Texture comparison

The set look like a very simple set to make with an interesting texture. Not bad.
__________________
Developing the [i]Atrocities Star Trek Mod</i]
Reply With Quote
  #8  
Old September 9th, 2004, 06:19 AM
Timstone's Avatar

Timstone Timstone is offline
Brigadier General
 
Join Date: Jun 2002
Location: Kleigat Pampercity
Posts: 1,804
Thanks: 5
Thanked 2 Times in 2 Posts
Timstone is on a distinguished road
Default Re: Texture comparison

It's a great set TerranC!
My compliments!
__________________
I can only please one person per day, and today is not your day. And tomorrow isn't looking too good either.
Gabriella in Blood 2

Men may control the free world, but women control the boobs.
Brent in Plaver vs. Player
Reply With Quote
  #9  
Old September 13th, 2004, 12:57 AM
Caduceus's Avatar

Caduceus Caduceus is offline
Major
 
Join Date: Oct 2003
Location: Union, SC
Posts: 1,166
Thanks: 1
Thanked 2 Times in 2 Posts
Caduceus is on a distinguished road
Default Re: Texture comparison

The SEV have got that "starblazer" kind of feel with the large intakes.

Hmmm...

I like the above shipset a great deal... What's the name? BOB?

Wildcard [img]/threads/images/Graemlins/icon46.gif[/img]
__________________
Caduceus
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:10 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.