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June 12th, 2001, 05:41 PM
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Major
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Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
Thanks: 0
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Re: Zero Ship Support, how to do?
quote: Originally posted by Saxon:
Howdy,
The idea of not having to pay upkeep for my ships is very attractive. The problem is that I can not figure out how to get the figure to zero.
I took the 25% maintenance bonus, then jacked up the maintenance trait up to 150%, but I still pay, at least a bit. Can someone fill me in on the little detail I am missing?
Thanks
I think you need the Engineers setting at game setup....
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June 12th, 2001, 05:46 PM
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First Lieutenant
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Join Date: Jan 2001
Location: Randallstown, Maryland, USA
Posts: 779
Thanks: 8
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Re: Zero Ship Support, how to do?
The most you can reduce your maintenance characteristic in an unmodded game is by 20%, down to 5% maintenance. The Last 5% must be done by choosing the Engineer culture, as pointed out.
You reduce maintenance by increasing your maintenance toward 120%. Weird huh go up to go down!
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June 12th, 2001, 05:56 PM
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Captain
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Join Date: May 2001
Location: Nairobi, Kenya
Posts: 901
Thanks: 4
Thanked 1 Time in 1 Post
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Re: Zero Ship Support, how to do?
So the term “zero maintenance” is a misleading one in the regular game? That is good to know, I was feeling pretty stupid, but I only missed the engineer part. I generally choose artisans, as you can then take 10 points off happiness and end up neutral. Everyone else seems to get fewer points, but I have to review that, as different attributes cost different amounts to raise.
Thanks for the quick answers!
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June 12th, 2001, 06:49 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
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Re: Zero Ship Support, how to do?
And, if you're in a PBEM, be prepared for war as soon as the other players notice that you've created a monster. ;-) They probably don't want to face wave after wave of fleets... even low-tech tiny ships can be threats if there are hundreds of 'em.
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-- The thing that goes bump in the night
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
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June 12th, 2001, 07:11 PM
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First Lieutenant
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Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
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Re: Zero Ship Support, how to do?
It's the merchants culture with 5%, engineers just have 2% *sigh* . I sometimes mod the cultures if I don't trade (e.g. with bloodthirsties)
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