.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Scenarios, Maps & Mods

Reply
 
Thread Tools Display Modes
  #1  
Old September 7th, 2004, 06:48 AM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default New Tool to Help Modding

I mentioned a few days ago that I had started working on a list of weapons and armor statistics. Well, task complete, so modmakers now have a new tool at their disposal, an Excel spreadsheet with all the weapons and armor currently found in the game with their complete stats listed.

Well, not quite all the weapons, as things like curse, false fetters and other possible bonus effects from weapons are implemented as weapons with their own weapon number and the existing weapons (such as Knife of the Damned) apparently tap into the functionality of that weapon effect. I don't have the stats for them, and no idea how to dig them out of the game. These effects are preceded by [Effect] in the weapon entry to differentiate them from proper weapons and make sorting more comfortable. Note that this list is more complete than the one that can be found in the current Modding.pdf document or in the Modding Projects thread on this forum.

You should also note that even though several magic item weapons and armor appear on the list, few if any have bonuses listed for them (e.g. starshine skullcap does not have +2 MR). The reason is that this file is a modmaking tool, and when you mod these things to be the native weapons and armor of a unit, all the extra specialties (such as 50% fire resistance from Flambeau) DO NOT TRANSFER to the unit. If you want the extra bonuses, you have to make an item and equip it to the appropriate slot.

For detailed item info, see Zen's Magic Item Quick Reference PDF.

The list (Weapons_&_Armor.xls) is attached to this post.

I would appreciate any feedback, especially from modmakers.

Edi
Attached Files
File Type: xls 292290-Weapons_&_Armor.xls (98.5 KB, 292 views)
Reply With Quote
  #2  
Old September 7th, 2004, 07:29 AM

liga liga is offline
Second Lieutenant
 
Join Date: Apr 2001
Location: Modena, Italy
Posts: 412
Thanks: 0
Thanked 0 Times in 0 Posts
liga is on a distinguished road
Default Re: New Tool to Help Modding

thank you Edi!!!

good work
Liga
__________________
##############
www.liga3m.it
##############
Reply With Quote
  #3  
Old September 7th, 2004, 12:01 PM

tka tka is offline
Corporal
 
Join Date: Oct 2003
Location: Finland
Posts: 81
Thanks: 19
Thanked 0 Times in 0 Posts
tka is on a distinguished road
Default Re: New Tool to Help Modding

Good job, thanks!

This helps my own modding project a bit. If I only manage to finish it. Need to work more and play less.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:44 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.