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Old September 7th, 2004, 12:58 PM

Lord Chane Lord Chane is offline
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Default Re: Slynky\'s Demise

Quote:
geoschmo said:
Lord Chane, I know you didn't say that specifically I was a bad person. What you were doing was making a broad generalization. You were saying if a person would do A then therefore they would also do B. Since I admit freely that I do A, by your logic you must think I am capable of doing B.

You don't owe me an appology. You didn't say I would do B. I was being overly sensitive. Sorry about that.
I'm not making a generalization so much as I am connecting one set of observed behavior to a set of expected behavior. In my experience those who truly espouse the win at all costs philosophy are also likely, but not certain, to want to win at all costs in the real world. Of course not all people who would win at all costs in a game would also do so in the real world. But how can I tell one from the other? Let me couch it another way, and this is just an example to make a point not an attempt to connect anyone to what I'm describing. Let's say you and I are walking down the street and we see a skinhead in a Nazi uniform. Are you saying that based on your knowledge of Nazi, neo-Nazi, behavior that you wouldn't develop a certain set of expectations about the guy? You'd feel perfectly comfortable walking up to him, talking to him, having some sort of meaningful interaction with him? I suspect you wouldn't. I know I wouldn't. Of course it's entirely possible that he's on his way to a costume party. Or he could be an actor heading to a set. Maybe even a teacher heading to school (yes, I had a humanities teacher in high school who came to school once or twice a year in a Nazi uniform, playing the part of a die hard Nazi to give his classes first hand knowledge of what it'd be like to be a Nazi - all this with the blessing of the school district). But from a distance and without any additional information it's pretty much impossible to tell. Some players who would stab an ally in a game of SEIV are just role playing. Others would likely stab a friend or collegue in the back in real life as readily as they would an ally in SEIV. I think odds are that a person who plays that way in a game is more likely, although not assured, to behave the same way in real life.

I believe it's an established fact that the anonymity the internet provides encourages people to speak more freely. Simply put, people feel freer to speak their mind in email and in forums when they don't have to confront the person they are talking to, the recipient may not be able to identify them at all, and there is a vastly reduced chance of incuring consequences for what they say or the way they say it. If we can accept that as valid, then I submit that a person who speaks very carefully on the internet is also more likely to speak very carefully in person. It would then seem to follow that a person who speaks with total disregard in person would be vastly more likely to "let it all hang out" on the internet. So doesn't it seem reasonable that a person who would behave badly in real life is more likely to do so in a game, where there are fewer ramifications for their actions?
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