.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #35  
Old September 8th, 2004, 10:36 AM

Azhur Azhur is offline
Corporal
 
Join Date: May 2004
Location: Oulu/Raahe, Finland
Posts: 120
Thanks: 0
Thanked 0 Times in 0 Posts
Azhur is on a distinguished road
Default Re: I suck with Pythium ... please help!

Turns 1-10: Research alteration (all the way to 9). A proper pretender for this tactic has 7S (Oracle?). The use of AR is recommended always when possible. Use soul slay with your theurgs, while principes are doing their job in the front line. It's crucial to conquer first all the surrounding provinces to gain a good resource income. Since Pythium is mainly a resource-trusting nation, use of mercenaries is also acceptable.

Turns 11-20: Trade your gems (with the exception of astral and water) with other players for some astral-enchancing equipment. Start clam hoarding if you have a proper water gem income. Still keep up researching alteration. Try to avoid war against other players (keep em happy with gems and such). It's vital to seize provinces to find new magic sites and researchers. Library is always a nice surprise. What comes to your troops, stick with principes and threugs.

Turns 21-30: Now do everything to keep up with provinces and maintain a good gem income. Secure every corner with your principes and calm players to not to attack you. Use your everly Last piece of gold to buy new researchers, and build labs in such places where you can buy a leader with a research skill. Your pretender should have S9 by now (traded items with other players). Hope you have good astral income, since it's the most important source for the completion of this tactic. Teleport or move your pretender to some isolated province (near the player you'll be attacking), with low income and build a lab down there. Also remember to raise defence.

Turns 31-40: If you've played your cards right, you should have alt 7 by now. Players are becoming more and more hostile and actions must be made. Wait for alteration 9 to be completed and wish for doom horror. If you have good amount of basic troops in the enemy border, commence in. Little by little start bringing Doom Horrors into battlefields. Soon you might be able to give astral enchancing equipment to some hero and make him Doom Horror wisher No. 2.
__________________
Ïa Ïa Cthulhu Fhtagn!
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:35 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.