.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old September 10th, 2004, 07:04 AM
Arralen's Avatar

Arralen Arralen is offline
Major General
 
Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
Arralen is on a distinguished road
Default Re: Is Ermor still broken for the AI?

Quote:
En Forcer said:
My scouts show a mass of Ermorian troops (close to 500) sitting 2 provinces away and he keeps breaking off pieces to throw at me. Never moving the whole stack at once. Odd...
Mmmh, maybe the next time you could pause at the start of battle and check which ermorian commanders are present. I think the AI might be sending enough commanders that it acutally would be able to send all 500 troops as well. Maybe something is 'broken' with troop grouping / squad assembly but the error does not show up with the limited number of "standard" troops but only with the hughe numbers of free summons - Does the AI assign mulitple squads to one commmander? (seldom I think) - Is there a (unintentionally) fixed max number of troops in a squad?
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
Reply With Quote
  #2  
Old September 10th, 2004, 11:59 AM
En Forcer's Avatar

En Forcer En Forcer is offline
Corporal
 
Join Date: Feb 2004
Location: SoCal
Posts: 158
Thanks: 0
Thanked 0 Times in 0 Posts
En Forcer is on a distinguished road
Default Re: Is Ermor still broken for the AI?

The commander assignments seem okay. The "smaller" armies are anywhere from 3 to 6 mound kings.

The big Groups that come at me are commanded by dusk elder and 2-3 mound kings.

I've put together enough troops now to push them back into their territory. We'll see what happens in the next 6 turns.
__________________
***

-ef
Reply With Quote
  #3  
Old September 10th, 2004, 12:38 PM

von_Schmidt von_Schmidt is offline
Corporal
 
Join Date: Sep 2003
Posts: 54
Thanks: 0
Thanked 0 Times in 0 Posts
von_Schmidt is on a distinguished road
Default Re: Is Ermor still broken for the AI?

Quote:
Arralen said:
Quote:
En Forcer said:
My scouts show a mass of Ermorian troops (close to 500) sitting 2 provinces away and he keeps breaking off pieces to throw at me. Never moving the whole stack at once. Odd...
Mmmh, maybe the next time you could pause at the start of battle and check which ermorian commanders are present. I think the AI might be sending enough commanders that it acutally would be able to send all 500 troops as well. Maybe something is 'broken' with troop grouping / squad assembly but the error does not show up with the limited number of "standard" troops but only with the hughe numbers of free summons - Does the AI assign mulitple squads to one commmander? (seldom I think) - Is there a (unintentionally) fixed max number of troops in a squad?
Max nr depend on the commander's command (leadership) rating.
Unless that is not what you mean?
__________________
Currently playing: Dominions 2, World at War, Painkiller
Looking forward to: Allied-German War, Dominions 3
Reply With Quote
  #4  
Old September 10th, 2004, 12:56 PM
Arryn's Avatar

Arryn Arryn is offline
Major General
 
Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
Thanks: 0
Thanked 0 Times in 0 Posts
Arryn is on a distinguished road
Default Re: Is Ermor still broken for the AI?

Quote:
von_Schmidt said:
Max nr depend on the commander's command (leadership) rating.
Unless that is not what you mean?
The game's max number of troops per squad, not the max number that can be commanded by a given leader.
__________________
Visit my Dominions II site
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:15 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.