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  #1  
Old September 12th, 2004, 11:48 AM
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Default Re: Space Food Empires!

Quote:
Ragnarok-X said:
Hey cool, the ships look great. Are you going to add one shipset for each "race" in your mod ? I suppose that will be a LOT of work...
Sort of. For example I've designed two carrot ships - but they contain all the elements of the remaining ships - so it's just a matter of resizing the different components and adding a couple of custom details for each one.
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  #2  
Old September 13th, 2004, 12:13 AM
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Default Re: Space Food Empires!

The Carrot Scout I and Patrol ship shown to scale:


Now, lots more to follow.
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  #3  
Old September 13th, 2004, 12:41 AM
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Default Re: Space Food Empires!

New Taglines for SFE:

1.) Eat your greens before they eat you!
2.) Time for some salad, mutton chop.
3.) Fiber not included.

Wildcard [img]/threads/images/Graemlins/icon46.gif[/img]

All kidding aside, nice work Capt K.
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  #4  
Old September 13th, 2004, 12:00 PM
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Default Re: Space Food Empires!

Nice.
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Old September 14th, 2004, 01:07 AM
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Default Re: Space Food Empires!

Carrot Frigate Type I, 220kT.



This ship is just under 10 metres in length and is served by a crew of approximately 110. Note the Turnip Torpedo launcher mounted in the forward section, which is not present on the smaller scout and patrol ships.
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  #6  
Old September 14th, 2004, 10:25 AM
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Default Re: Space Food Empires!

Kwok, are you using POVray?
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  #7  
Old September 14th, 2004, 10:28 AM
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Default Re: Space Food Empires!

Quote:
Urendi Maleldil said:
Kwok, are you using POVray?
I use Moray 3.5 for the models and render with POV-Ray.
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Old September 14th, 2004, 10:54 AM
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Default Re: Space Food Empires!

Nice work. Very nice.
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  #9  
Old September 14th, 2004, 11:57 AM
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Default Re: Space Food Empires!

Quote:
Atrocities said:
Nice work. Very nice.
Thanks Atrocities. I really should be making these models in a format that is exportable to .x though - I'm hoping to convert the mod and release it right away when Space Empires V comes out. [img]/threads/images/Graemlins/Cold.gif[/img]
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