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June 14th, 2001, 12:10 PM
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Re: pbem hosting hell!
.... well, the host program is still running ... 8 hours and counting - the computer still responds, the mouse moves, the hard-drive whirrs, but the message still shows 72% complete!
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Nicoló Machiavelli
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June 15th, 2001, 01:30 AM
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Re: pbem hosting hell!
I seriously douubt that it is going to finish, or that it's actually doing anything at this point. 1.35 seems to be better than 1.30 at avoiding the RCE's and app errors, but I have seen a couple games that simply never process. This sounds to me like what you are describing.
If you check the task list it will probably tell you Se4 is not responding.
Geo
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June 14th, 2001, 02:42 PM
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Re: pbem hosting hell!
The task list in windows me does indeed show the program as not responding - but then, it shows that even when processing a turn which does later work. In this case I have tried selectively ignoring player turns and with a couple removed the hosting process does end after around 40mins (in the interim the symtoms are as for whole hosting process). Running the turn on an NT server with tonnes of memory shows the SEIV task at 100% usage at 72% of the process.
If the host program can't be run at this point then what? Abandoning a pbem game after 102 turns because of the processing overload is a bit of a bitter pill to swallow.
I suspect that fighters are the cause .... hundreds of mini-stacks fighting other mini stacks with 1% hit rates and multiple redundant combats ... would explain the length of time it is taking.
Does anyone have a reason to suppose the host program is unstable and wouldn't be able to continue working after 8+ hours btw?
Regards
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he who has relied least on fortune is established the strongest
Nicoló Machiavelli
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June 14th, 2001, 02:43 PM
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Shrapnel Fanatic
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Re: pbem hosting hell!
quote: If you check the task list it will probably tell you Se4 is not responding
WARNING: a "not responding" tag can very easily be a false positive.
"Not responding" will show up if your application does not draw to the screen for 60 seconds or so. If you time it right, you can see NR tags when SE4 is between turns (easier to find when using a slow machine).
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June 14th, 2001, 02:53 PM
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Re: pbem hosting hell!
like i said, the "not responding" thing is pretty common whil e processing my current game. At some stage in the process the completed percentage always waits a few minutes (presumably while combat or something is resolved) - I am assuming that in this case the (now) 11 hour freeze on 72% is actually doing something ... there is certainly hd access still ... question is, how long could this take theoretically?
Something I guess only Aaron could really take a stab at?
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he who has relied least on fortune is established the strongest
Nicoló Machiavelli
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June 14th, 2001, 03:12 PM
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Re: pbem hosting hell!
Wow thats a long time. It would be a shame if it wouldn't process, sort of like reading a good book and finding the Last chapter is missing.
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June 14th, 2001, 03:42 PM
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Re: pbem hosting hell!
Prhaps you could upload the file and let someone els (not me!!!) with a faster (or at least different) machine have a stab at it - unlss there are scurity issues, it a vs human game.
--
Space Vikings! http://www.sandman43.fsnet.co.uk/viking.htm
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