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September 13th, 2004, 01:10 AM
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Sergeant
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Join Date: Mar 2004
Location: cali
Posts: 325
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Re: MP Game - Yarnspinners
Karacan, by way of his girlfriend, has requested that we suspend Yarnspinners until wednsday because he's in the hospital getting his appendix out. I for one don't have a problem with it, and a couple others have expressed the same feelings in the post about his hospitalization.
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September 13th, 2004, 03:56 AM
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Sergeant
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Join Date: Mar 2004
Location: London, UK
Posts: 341
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Re: MP Game - Yarnspinners
Fine with me. Do I have to do something on the server to stop the game hosting?
__________________
There will be poor always, pathetically struggling - look at the good things you've got ...
-- from "Jesus Christ Superstar"
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September 13th, 2004, 09:51 AM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
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Re: MP Game - Yarnspinners
I *think* you need to log in on Mosehansen and change the options there (postpone the next turn hosting for example). I am not sure if you can disable all automated turns though, or anything along these lines.
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September 13th, 2004, 05:08 PM
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Sergeant
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Join Date: Mar 2004
Location: London, UK
Posts: 341
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Re: MP Game - Yarnspinners
Well, I logged in to Esben's server and clicked "stop game". It said hosting in 240 minutes (which is odd, because I thought it hosted on Wednesday), so I thought it best. Someone let me know when Karacan is back and I'll restart it. Turns are in from Alneyan, YellowCactus, Cheezeninja, Petar, Puffyn and Yvelina. Still waiting for turns from Jarenko, Mark and Sheap - and Karacan, of course.
CC
__________________
There will be poor always, pathetically struggling - look at the good things you've got ...
-- from "Jesus Christ Superstar"
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September 13th, 2004, 08:12 PM
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First Lieutenant
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Join Date: Nov 2003
Location: Hobart, Australia
Posts: 772
Thanks: 7
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Re: MP Game - Yarnspinners
Quote:
magnate said:
Someone let me know when Karacan is back and I'll restart it. Turns are in from Alneyan, YellowCactus, Cheezeninja, Petar, Puffyn and Yvelina.
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I think you'll find that, when you restart the server, all orders submitted for the current turn will be lost. Everyone will need to resubmit.
__________________
There are 2 secrets to success in life:
1. Don't tell everything you know.
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September 14th, 2004, 11:04 AM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
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Re: MP Game - Yarnspinners
Man, turn 6:
“... and thus was how the assistance of the Vale saved Man in her early days. All the arcana known only to the Daughters of the Isle was unleashed on the foe, who came to destroy the cradle of higher knowledge and civilisation; the Kingdom of the Summer Lands, Man. On this fateful day, numerous enemy cataphracts had been gathered, followed by an host of swordsmen and hired swords. An army several thousand men strong; all of them were killed at the end of the day.
Much has been lost since this era, and little is known of the enchantments used in this battle. Our Mother herself struck down the invaders, whilst the skies cast their baneful wrath on the mortals below; or so our lore tells, as such rituals are well beyond the abilities of even the most skilled living Daughter. As the mists conceal our Isle, so did they cover the unearthly powers of the days of yore.
However the war was won, the Summer Land prevailed, and no other enemy attempted to strike her down afterwards. And so the endless cycle went by, while Avalon lost much of her sway over her Kingdom. Still, we remained, advisers for lords and the power enabling Man to exist. Thus our fates were entwined; alas, the mortal men did slowly forget the mutual bond, eventually weakening both peoples. The dusk of our kind is upon us; may the Mother allow us to live through the endless night to come.”
Such were the words of the Daughter Y'gael, who had passed away many a tide ago. Her depiction of Avalon alas applied too well to the current time; only a handful of Daughters were still living in the Isle, and most of them were but the shadows of their late sisters. As the saviours of Man, these otherworldly beings whose very names had been forgotten, so shall Avalon vanish from the land. This fate Y'gael had foreseen for her kind, and it was nigh upon the Isle.
Nonetheless, there was little else to do but attempt to thwart such a baleful future. Under the capable rule of Melivane, the Mistress of Avalon, the city had been fully restored and the earthquake was becoming a mere memory. The most skilled warriors of Man were resuming their offensive against the rebel forces of the Earl of Valogda. Her own spiritual powers were growing with each passing day, and most had acknowledge her divine nature.
A single cloud was present in her azure sky, and this was enough to concern her. The few men left at the Stone Sisters spotted enemy movement afar, and their first reports were all but encouraging. Lurking in the waters of Kaspus were strange creatures able to live beneath the seas. Very little could be inferred about these beings, but such a threat so close to the Isle did not bode well. Still, a diplomat would have to be sent to parley with... them. That lowly officer, Silvas, who forced most of her men to flee at the Stone Sisters, would certainly be adequate for the task. And Ilneoa would not shed any tear if he happened to be killed during this mission.
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September 15th, 2004, 08:05 PM
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Sergeant
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Join Date: Nov 2003
Location: Berlin
Posts: 300
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Re: MP Game - Yarnspinners
As long as the game is stopped, can't seem to submit turn. Would be nice if the timespan would be set to 24h or so after restart... currently it's down on 240 minutes, which might be a bit harsh for a timewindow.
Thanks for stopping, by the way. 
__________________
Shut your mouth, it could open your mind! - from Skyclad's On With Their Heads!
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