.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old September 13th, 2004, 02:02 PM

Stossel Stossel is offline
Private
 
Join Date: Jan 2004
Posts: 40
Thanks: 0
Thanked 0 Times in 0 Posts
Stossel is on a distinguished road
Default Re: Wishlist for September

Just to weigh in on the madcastling bit.

I am/was the Vanheim player that attemped to raid Cainehills territories and the most frustrating thing about it was...I accomplished absolutely nothing.

To me, there's no strategy in that. He didn't adeptly shepherd my raiders into a corner and kill them by out-guessing where I was going to go, or strategically place his forces so that when I got my intelligence reports he'd have forced me into a certain province, he just stuck some buildings up and never had to worry about it. Madcastling to me is not good gameplay, it is the death of it. It is too easy to get this sort of thing going, especially combined with the fact that hardly anyone spends money on troops, so all that cash is available for building temples and castles.

I'm not knocking on you Cainehill, nor your skills as a player, I just have a problem with that sort of non-strategy.

It seemed to me from the feel of the game that buildings like temples, libraries and castles shouldn't be *every province* buildings. There's a reason Pan and Man's temples are half the price, because the developers wanted to encourage mass temples for those two nations. At this point in time, it doesn't look like the money is an issue anymore.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:24 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.