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June 17th, 2001, 05:42 PM
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Second Lieutenant
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Join Date: Jan 2001
Location: Eldersburg, Maryland, USA
Posts: 410
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Re: Best satellite design?
How about launching from moons? Do you end up with a stack for each planet?
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June 17th, 2001, 05:48 PM
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Second Lieutenant
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Join Date: Oct 2000
Location: Linköping, Östergötland, Sweden
Posts: 504
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Re: Best satellite design?
Nope, one stack/sector no matter where you launch from.
__________________
You don't go through the hardships of an ocean voyage to make friends...
You can make friends at home!
-Eric The Viking-
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June 17th, 2001, 06:34 PM
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Second Lieutenant
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Join Date: Jan 2001
Location: Eldersburg, Maryland, USA
Posts: 410
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Re: Best satellite design?
Could you get different stacks, temporiarily, by launching from different planets during combat?
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June 17th, 2001, 08:29 PM
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Second Lieutenant
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Join Date: Oct 2000
Location: Linköping, Östergötland, Sweden
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Re: Best satellite design?
Possibly, I don't know.
[This message has been edited by Jubala (edited 17 June 2001).]
__________________
You don't go through the hardships of an ocean voyage to make friends...
You can make friends at home!
-Eric The Viking-
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June 18th, 2001, 03:18 AM
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Private
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Join Date: Jun 2001
Location: Coventry UK
Posts: 16
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Re: Best satellite design?
I find one of the best use for is a spy sats you hide them away in a system and find what ship are heading your way.
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June 18th, 2001, 03:19 AM
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Private
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Join Date: Jun 2001
Location: Coventry UK
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Re: Best satellite design?
I find one of the best use for is a spy sats you hide them away in a system and find what ship are heading your way. Why use sat for defence when you got fighter - just an idea.
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June 18th, 2001, 03:19 AM
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Private
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Join Date: Jun 2001
Location: Coventry UK
Posts: 16
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Re: Best satellite design?
I find one of the best use for is a spy sats you hide them away in a system and find what ship are heading your way. Why use sat for defence when you got fighter - just an idea.
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