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  #1  
Old September 17th, 2004, 11:25 AM
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Default Re: New & raw web based Dominion II game server

Seems to me that all my double-stacked fetishes and clams and what not are still working under 2.14, so I dont think there is much need to panic.
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Old September 17th, 2004, 12:12 PM

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Default Re: New & raw web based Dominion II game server

Quote:
Soapyfrog said:
Seems to me that all my double-stacked fetishes and clams and what not are still working under 2.14, so I dont think there is much need to panic.
Actually, I'm starting to wonder if our turns really ran under 2.14. I saw the infamous bogus battle report when I looked at my most recently run turn via 2.14, and the battle report was fine when I viewed under 2.12?

This turn was in the game Live and Learn, and was definitely hosted after Esben posted his upgrade notice.
  #3  
Old September 17th, 2004, 12:15 PM

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Default Re: New & raw web based Dominion II game server

Calmon: The trouble is, that isn't (and can't realistically be) the rule. See for example what happened - or didn't happen - around the 2.13 patch. What actually happens is that a patch comes out and we wait for Esben to announce when he's going to upgrade. In this case, he announced that he already had upgraded, and I think that was just a bit too fast for some people.

I didn't have any clam hoards to worry about, and was already aware that that 2.12,2.13 and 2.14 turn files were compatible. But that's clearly not been the case for all players here, and I think it would have been best if they had had a chance to have their questions answered before the upgrade happened.

It's not a big deal, certainly not a disaster. But it could have been done slightly better IMO.

Mark
  #4  
Old September 17th, 2004, 02:39 PM
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Esben Mose Hansen Esben Mose Hansen is offline
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Default Re: New & raw web based Dominion II game server

I'm sorry for the worry I have created. The reality is even more fun. The games you are player are most likely still at 2.12.. The Version only changes after a restart, which is why i didn't feel an advance warning was necessary. As the Version the games were started on is available nowhere there is no good way to know which Version you should use. Isn't that fun?

Actually, in the old days, IllWinter made the patches so that playing with different Versions were impossible. I liked that better

To solve the problem now, I could kill every single game, but in such a way that all games will appear to still be running. Then the game owners can restart when they feel they are ready. In this way, the game slots cannot be stolen.

Is that a better way to do the upgrades?
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  #5  
Old September 17th, 2004, 06:37 PM

Mark the Merciful
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Default Re: New & raw web based Dominion II game server

Hmm, so you're saying that in fact all games are still running on 2.12 until the owners decide to restart? I suppose that should have been obvious, but I didn't really think about it.

In that case I take it back. You just announce that you've installed the upgrade, and every game can decide when they want to change Versions (though I guess circumstances might force their hands)

I guess we'll all be a bit clearer on how it works next time it happens.

Mark
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Old September 17th, 2004, 11:10 PM

Huzurdaddi Huzurdaddi is offline
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Default Re: New & raw web based Dominion II game server

Esben Mose Hansen,

you rock. It's just that simple.
  #7  
Old September 19th, 2004, 04:52 PM
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Default Re: New & raw web based Dominion II game server

esben does rock

but you know how he could rock even harder? by implementing a "force to anonymous" option or some other sort of force kick. Too often someone joins but doesn't register in the thread, and so ignores a game's special rules. I've almost needed to have this option before, and the only way at the moment is to nuke the whole game and recreate it...
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Old September 19th, 2004, 05:12 PM
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Default Re: New & raw web based Dominion II game server

Quote:
archaeolept said:
...by implementing a "force to anonymous" option or some other sort of force kick. Too often someone joins but doesn't register in the thread, and so ignores a game's special rules. I've almost needed to have this option before, and the only way at the moment is to nuke the whole game and recreate it...
Just drop me an email or PM when you need to do this. At some point I'll get annoyed enough to implement it
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