|
|
|
 |
|

September 17th, 2004, 06:16 PM
|
Lieutenant General
|
|
Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
|
|
Re: I love Arcos!!!
Quote:
Truper said:
Quote:
The_Tauren13 said:
Well, it costs you the population, but not the income. So i guess the Last 120 are half-free points... so lets say you get 180 free points
|
A death scale still costs Abysia income - 2% per tick, just like any other nation.
|
Really? I'm fairly sure that they don't take a direct income hit from death.
|

September 17th, 2004, 06:22 PM
|
 |
General
|
|
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
|
|
Re: I love Arcos!!!
My mistake; Death scales do not alter Abysia's income, except through population loss. They have 133 income with 30,000 inhabitants against 131 income with Death 3 and 29,600 inhabitants, all in the same province.
|

September 17th, 2004, 09:24 PM
|
 |
Second Lieutenant
|
|
Join Date: Sep 2003
Posts: 566
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: I love Arcos!!!
Arg - my mistake as well. Abysian income is indeed unaffected by growth/death.
|

September 17th, 2004, 10:41 PM
|
Captain
|
|
Join Date: Mar 2004
Location: Italy
Posts: 839
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: I love Arcos!!!
Abysya is very weak indeed.
You can take points from heat and death.
You've to bring your provinces to heat 3 unless you want to waste 5 or 10 % of the income.
Your best mages are capitol only, and cost a lot for what they do.
Your infantry is very costy but its morale 10 makes them very breakable. Usually Abysya if rushed find itself to be forced to defend with Pretender and if it can manage to blood hunt his same capitol to summon 2-3 fiends. It happened to me in many games in maps with <150 provinces to get rushed. And you can't replace your loses even if you win at a good rate because your men costs 20 gold and 27/30 resources (don't look at humanbred light infantry, they die without doing nothing full stop).
This makes Abysya really weak in early stage, and is weak both in middle stage.
In late game if it has many devils and soul contracts could be well settled. But it has to survive.
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
|

September 17th, 2004, 11:08 PM
|
First Lieutenant
|
|
Join Date: Mar 2004
Location: Seattle
Posts: 771
Thanks: 0
Thanked 3 Times in 2 Posts
|
|
Re: I love Arcos!!!
Quote:
Abysya is very weak indeed.
|
BWHAHAH! That's a good one. No, wait, you are not joking.
Whoa.
|

September 17th, 2004, 11:23 PM
|
First Lieutenant
|
|
Join Date: Sep 2004
Posts: 753
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: I love Arcos!!!
I really can't believe some people. Even their argument seems so ludicrious it has to be a joke.
Then of course they are serious, which makes it even more puzzling.
|

September 17th, 2004, 11:32 PM
|
Sergeant
|
|
Join Date: Feb 2004
Posts: 320
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: I love Arcos!!!
Quote:
Cohen said:
You can take points from heat and death.
|
Heat, obvisouly, is free points but while I take death, remember, it is still a blood nation and every death scale loss is one less slave.
Quote:
You've to bring your provinces to heat 3 unless you want to waste 5 or 10 % of the income.
|
I tend to take a strong dominion but yes, you are right, initially, you need to raise the heat levels from whatever their starting levels are. Of course, that also makes it hard for others to make use of the land if they take it from you.
Quote:
Your best mages are capitol only, and cost a lot for what they do.
|
They are expensive...but then you also have more design points which generally translates into more magic/income.
Quote:
Your infantry is very costy but its morale 10 makes them very breakable.
|
Have you ever used Abyssian Infantry ? No offense, I ask this because if you use them, they are some of my favorite HI out there. They are morale 11 (not 10, the humanbred are 10) with 18 prot. Best of all, they have a heat aura and are immune to heat.
Quote:
Usually Abysya if rushed find itself to be forced to defend with Pretender and if it can manage to blood hunt his same capitol to summon 2-3 fiends. It happened to me in many games in maps with <150 provinces to get rushed.
|
What are you getting rushed by ? HI alone should serve you pretty well. If you are rushed by someone elses pretender SC, you should expect to use yours but that's true of any nation, pretty much.
Quote:
And you can't replace your loses even if you win at a good rate because your men costs 20 gold and 27/30 resources (don't look at humanbred light infantry, they die without doing nothing full stop).
|
They are slow to replace, especially if you only have one recruitment point. Still, they are tough, have heat aura and are immune to friendly 'fire'.
Quote:
This makes Abysya really weak in early stage, and is weak both in middle stage.
|
I don't think any blood nation is weak in the middle game, when you can get ID's and AD's and such out faster (IE, sooner) than almost any other SC, except maybe Bane Lords.
Quote:
In late game if it has many devils and soul contracts could be well settled. But it has to survive.
|
I actually think they are weakest in the late game, where the narrowness of their magic limits them.
That's just my take, anyway.
- Kel
|

September 18th, 2004, 12:05 AM
|
 |
Major
|
|
Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
Thanks: 0
Thanked 30 Times in 11 Posts
|
|
Re: I love Arcos!!!
Cohen, stop hijacking every thread with your pet peeve of the day. If it
is not about puny, weak Abysya, it is about bad, overpowered Caelum. You
are not the ultimate authority on balance, and frankly, I think your
opinion is totally worthless, because you lose your games through sheer
arrogance and aggressive expansion, not through weakness in your race.
__________________
No good deed goes unpunished...
|

September 18th, 2004, 12:10 AM
|
 |
General
|
|
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
|
|
Re: I love Arcos!!!
Quote:
Cohen said:
Abysya is very weak indeed.
|
Weak? You might want to try playing a different nation if you think Abysia is weak. They are one of the best nations for raw power out there.
Quote:
Your best mages are capitol only, and cost a lot for what they do.
|
No, they don't cost a lot at all. Apprentice warlocks cost 150 gold. Most other 2/1 mages cost 140 gold. Warlocks cost 270 gold for S2B3?1. Black sorcerors cost 250 gold for F2E2D1?1. Panii cost 350 gold for E2N3?1. Neither of those two are fire immune.
Quote:
Your infantry is very costy but its morale 10 makes them very breakable.
|
They have morale of 11 and have enough priests to make it a non-issue.
Quote:
Usually Abysya if rushed find itself to be forced to defend with Pretender and if it can manage to blood hunt his same capitol to summon 2-3 fiends.
|
No, they would defend with 30-40 Abysian infantry with morningstars and anathemant dragons and salamanders..
Quote:
And you can't replace your loses even if you win at a good rate because your men costs 20 gold and 27/30 resources (don't look at humanbred light infantry, they die without doing nothing full stop).
|
Sure you can. You can built 7 or 8 per turn.
|

September 18th, 2004, 12:33 AM
|
 |
First Lieutenant
|
|
Join Date: Jul 2004
Location: Albuquerque, NM
Posts: 605
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: I love Arcos!!!
Seriously, Cohen... if you think Abysia is so damn weak, how come you never play anything else?
__________________
Every time you download music, God kills a kitten.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|