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September 17th, 2004, 11:10 PM
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First Lieutenant
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Join Date: Mar 2004
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Re: New & raw web based Dominion II game server
Esben Mose Hansen,
you rock. It's just that simple.
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September 19th, 2004, 04:52 PM
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Lieutenant General
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Re: New & raw web based Dominion II game server
esben does rock
but you know how he could rock even harder? by implementing a "force to anonymous" option or some other sort of force kick. Too often someone joins but doesn't register in the thread, and so ignores a game's special rules. I've almost needed to have this option before, and the only way at the moment is to nuke the whole game and recreate it...
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September 19th, 2004, 05:12 PM
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Second Lieutenant
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Join Date: Jan 2004
Location: Copenhagen, Denmark
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Re: New & raw web based Dominion II game server
Quote:
archaeolept said:
...by implementing a "force to anonymous" option or some other sort of force kick. Too often someone joins but doesn't register in the thread, and so ignores a game's special rules. I've almost needed to have this option before, and the only way at the moment is to nuke the whole game and recreate it...
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Just drop me an email or PM when you need to do this. At some point I'll get annoyed enough to implement it 
__________________
"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
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September 19th, 2004, 05:20 PM
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Lieutenant General
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Re: New & raw web based Dominion II game server
lol heh thanks esben
though really, what would be great now that zen is coming out w/ these very interesting "conceptual balance" mods, is integrating a mod dropdown menu in game creation...
;-)
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September 20th, 2004, 05:44 AM
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Second Lieutenant
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Re: New & raw web based Dominion II game server
Quote:
archaeolept said:
lol heh thanks esben

though really, what would be great now that zen is coming out w/ these very interesting "conceptual balance" mods, is integrating a mod dropdown menu in game creation...
;-)
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That I will make, as soon as I find the time to do so. That should shut up 95% of the "I hate [clams/VQ/False Horror/...] threads until they are backed up by testing :-D
Besides, the code is essentially the same as for maps, so it shouldn't be that hard to do.
__________________
"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
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September 21st, 2004, 10:20 AM
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Private
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Join Date: May 2004
Location: Vermont, USA
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Re: New & raw web based Dominion II game server
Several people (all?) cannot get past the waiting for game data screen on on the Musical Chairs game...I know this problem happens once in a while and the workaround is to just keep trying and eventually you get past it but that doesn't seem to be working now...I am wondering if the new patch has made this intermittent problem harder to get past...
Any other games/players having this problem?
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September 21st, 2004, 01:48 PM
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Lieutenant General
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Re: New & raw web based Dominion II game server
no, the fix is almost always to have the owner of the game stop and restart the game.
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September 21st, 2004, 05:30 PM
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Second Lieutenant
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Join Date: Jan 2004
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Re: New & raw web based Dominion II game server
Quote:
archaeolept said:
no, the fix is almost always to have the owner of the game stop and restart the game.
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As an extra bonus, this should bring the game to 2.14, where another network bug should have been squashed... so maybe the problem will disappear all together 
__________________
"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
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September 22nd, 2004, 08:07 AM
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Private
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Join Date: May 2004
Location: Vermont, USA
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Re: New & raw web based Dominion II game server
Quote:
archaeolept said:
no, the fix is almost always to have the owner of the game stop and restart the game.
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Well, if you aren't having players persistently try to get past the Waiting for Game data screen by killing the process and trying to reconnect for at least 5 or 6 times in a row then you are missing a solution that works for many of us most of the time.
But the more important question I suppose is was it really necessary for you to come across as a know it all *** in your reply?  If you have alternate information there are better, more polite ways to communicate it than the terse slap down approach you chose to use - which this community is largely devoid of and most of us would like to keep that way.
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September 27th, 2004, 12:47 AM
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First Lieutenant
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Join Date: Jul 2004
Location: California
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Re: New & raw web based Dominion II game server
Quote:
Esben Mose Hansen said:
Quote:
archaeolept said:
...by implementing a "force to anonymous" option or some other sort of force kick. Too often someone joins but doesn't register in the thread, and so ignores a game's special rules. I've almost needed to have this option before, and the only way at the moment is to nuke the whole game and recreate it...
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Just drop me an email or PM when you need to do this. At some point I'll get annoyed enough to implement it
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Esben, I just wanted to point out that this feature would get some use in a number of cases where the game owner was not forced to PM you in order to get the person off. Although I've never once been forced to PM you to get someone off, if this feature existed I'm sure that I would have used it four or five times in the course of the four games I've started up. IMO, it's something that could speed up game start times by a day or so, and would reduce the frequency of borked pretender uploads.
That's not to say that this feature should be a top priority. I'm sure most of us would rather see your very valuable time used to implement the mod dropdown option.  I'm just trying to say that if you're not getting any PMs, that does not indicate that this is a zero-value feature.
BTW, shouldn't we get this thread moved to the new Server-Multiplayer forum?
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