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September 20th, 2004, 10:30 PM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: MP Game - For whom the bell tolls. - Open
Do you like it? Come on in and I'll show you around. We've been planting lots of shrubbery, you know.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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September 22nd, 2004, 10:09 PM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: MP Game - For whom the bell tolls. - Open
Enjoy the castle YC. I'll probably go AI in a turn or two since I have no stronghold and am just wandering about now, trying to stay alive. Well done.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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September 24th, 2004, 11:24 AM
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First Lieutenant
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Join Date: Jul 2004
Location: Panama City beach, Fl, USA
Posts: 662
Thanks: 15
Thanked 6 Times in 5 Posts
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Re: MP Game - For whom the bell tolls. - Open
Blah!
I'm enjoying a power-surge. Hopefully will be back on-line soon. If not, Would you (Lingchih) like to take over Mictlan? Is that possible without access to my hard-drive? You could re-plant some shrubs, and even bring some to Mictlan. Red flowers are the vouge there.
-Yc
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September 24th, 2004, 01:12 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
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Re: MP Game - For whom the bell tolls. - Open
I am in temporary charge of Mictlan until Yellow Cactus is able to do his turns again. Barring the unexpected, I should be able to play one turn every day without problem (is it 24 hours or 48 hours turns?).
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September 30th, 2004, 01:52 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: MP Game - For whom the bell tolls. - Open
GG Lebarjack . If i hadn't wasted my army stupidly perhaps the fight would have been more interesting  .
I learned the hard way now that magma eruptions aren't so good too 
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October 1st, 2004, 03:08 PM
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Corporal
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Join Date: Aug 2004
Location: Lille, France
Posts: 91
Thanks: 0
Thanked 2 Times in 1 Post
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Re: MP Game - For whom the bell tolls. - Open
Should your cavalry been backed up by your smiths on the first battle, it would be a very different story.
And the countless fodder and crossbowmen your smiths slaughtered don't think magma eruption are pointless  .
All these battles were very tight.
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October 2nd, 2004, 03:03 AM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MP Game - For whom the bell tolls. - Open
Interesting about this magma eruption thing. Since I have never played Vanheim before (but I have played Ulm), I didn't even know that Van could recruit the smiths! But these Van smiths are different than those Ulm smiths in two ways:
1. They get no forge bonus.
2. They come with 3 earth and 1 random.
I therefore discovered that magma bolts and magma eruptions just ain't gonna cut it for the Van smiths, as only 1/8 of the dudes get the fire random. But the 3 earth means bladewinds galore, even without the summon earthpower spell or the earth boots!
Anyway, I have always thought from my previous Ulm experience that magma eruption is a superior spell for the most part over bladewinds.
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