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Huzurdaddi said:
Hence middle of the pack. IMO. Although I have stood corrected that if you have the correct cross-paths ( in particular death ) then it becomes much better.
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Well, I'm just saying that its hard to rank them since everything is situational and most things are counterable. Against an army of mechanical men or other lightning immune creature, air is not going to be worth a whole lot. Death, on the other hand, will probably obliterate that army with shadow bLasts and nether bolts.
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That's a lot of hardware to put on a 10 hit point body. You may cry if you get hit with a flames from the sky.
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Hence "as much as you can afford." Teleport them all into a seiged castle the turn when the opponent storms and that won't be a problem.