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Old September 21st, 2004, 05:44 PM
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Alneyan Alneyan is offline
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Default Re: How to manage a large empire toward end game?

Don't forget the stack of satellites, a few fighter squadrons (where "a few" means ten thousand), and drones to spice up the battle. You know, the more, the merrier.

Big Empires (where big is defined as having several hundred planets and more than one thousand ships; Return to Hell anyone?) are indeed annoying to manage. Very annoying if you don't love this part of the game. Even setting a "all ships go to that sector" order for all your planets take time, especially if you have to build ships *not* intended to go to the front. Laugh as you will, but I am known to send colony ships with warfleets by mistake. Granted, they can still do 200 points of damage when ramming, but...

Other suggestions include not using fighters or other units (when your production of units reaches fifteen thousand per year, you are in trouble), and focusing on building ships by the hundred. You can also add a *Colony Finished satellite/platform for your colonies to build, when they aren't doing anything else. Put this construction on hold, sort your construction queues by name, and you will have all your planets not doing anything set apart from the rest. Then you may want to select all your spaceyards currently unusured (with the Shift key), and order them to build a single ship design.

Oh, and do not overlook the Last possibility: surrender your Empire to your closest neighbour. *Ducks for cover*
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