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  #1  
Old September 23rd, 2004, 05:53 AM
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Alneyan Alneyan is offline
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Default Re: how do damage multipliers work?

The sticky thread about IRC channels gives you the addresses of the two IRC channels (well, assuming both are still up and running). Direct link for this thread is here .
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  #2  
Old September 23rd, 2004, 05:54 AM
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Calistas Calistas is offline
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Default Re: how do damage multipliers work?

Thanks
I knew it would be an easy answer
Silly me

Peter
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  #3  
Old September 23rd, 2004, 05:04 PM
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Default Re: how do damage multipliers work?

#2 it is. Strength and dmg, but not the die roll. Midgetmasher, shortsword and holy weapons are all affected, as are heavenly horn and the spell holy pyre.
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  #4  
Old September 23rd, 2004, 06:04 PM

Huzurdaddi Huzurdaddi is offline
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Default Re: how do damage multipliers work?

Quote:

#2 it is. Strength and dmg, but not the die roll. Midgetmasher, shortsword and holy weapons are all affected, as are heavenly horn and the spell holy pyre.

Thank you sir! That makes these weapons far more powerful and this is why people think that Hearld Lances are great weapons. It all makes sense now. Thanks.
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  #5  
Old September 23rd, 2004, 08:14 PM

CUnknown CUnknown is offline
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Default Re: how do damage multipliers work?

Wow! I'm gonna git me some herald lances, yee-ha!

So, those flambeaus were 13 damage + 19 strength = 32 x 3 = 96 armor piercing damage. OMFG. So your super-mega demon SC has a 50 protection and 200 hit points? Dead in 3 hits. Muhuhahahahahaahah!!!!!

A herald lance would be 6 + 19 = 25 x 3 = 75 damage. Nice! Especially for a 1-handed weapon, that's superb.
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Old September 23rd, 2004, 09:28 PM

Huzurdaddi Huzurdaddi is offline
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Default Re: how do damage multipliers work?

Quote:

So your super-mega demon SC has a 50 protection and 200 hit points?

Well I knew that those Flambeuas would crush all of my SC's so I only engaged those banes of death with troops. It was quite painful for me to have to rely upon troops, but what are you going to do? Lucikly I had those crazy soul contracts to pump crap out like crazy!

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A herald lance would be 6 + 19 = 25 x 3 = 75 damage. Nice! Especially for a 1-handed weapon, that's superb

You had better beleive it. Now I just have to find some nice low level kind of summons to put it on ( bane lords would be perfect ... aw hell I'll just use bane lords what the heck am I thinking about ! ).
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Old September 23rd, 2004, 09:52 PM

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Default Re: how do damage multipliers work?

Seems to me that the obvious thing to do is to test how well a fully equipped bane lord with either a flambeau or a herald lance + shield would do against a fully equipped ice devil. Pity I'm at work at the moment.
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