Re: Technology from captured facilities
Maybe have and "analyze facility" button which works just like the analyze button in the scrap/refit menu. It would allow you to gain technology from captured facilities but, just like ships, you'd have to rip them appart in order to find out how they work. I think being able to gain tech from captured facilities makes sense, but might introduce balance issues (planets really aren't THAT hard to capture, and getting a populated planet AND new techs might be a bit too much of a windfall). Maybe allow for tech to be gained from capturing planets but increase percentage of the population who comes out to fight the invaders during ground battles, so that the effort/reward thing stays balanced.
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