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  #1  
Old September 30th, 2004, 05:16 PM
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Default Re: Patch Wishlist

A zoom on the little strategic map in the lower left corner. Sometimes the detail too small for these old eyes.

Also, when you have to system map diplsyed, it would be great to be able to zoom in/out using the wheel on the mouse.
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  #2  
Old September 30th, 2004, 10:45 PM
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Default Re: Patch Wishlist

Quote:
solops said:
when you have to system map diplsyed, it would be great to be able to zoom in/out using the wheel on the mouse.
Making the game reciognise the mouse-wheel would be very, very nice. For zooming, but better yet as a throttle control!

- MY wish: A debug mode like SEIV had. Strings up a list of file & line number errors before dumping the currently loading game/save/whatever.

BOY would that make modding soooooo much easier.

Another thought:
- Planets that defend themselves (I shot Earth a good seven times during one bounty mission and didn't so much as kill a single population or peeve off the starbase - Which also hit Earth when shooting at my target).
Essentially ships that respond to player target hits. Too much friendly fire and the allies of that vessel/base/planet get peeved at the player (or whomever/whatever shot them so much).

- Give the store the ability to set percentages by item class rather than overall: Some item classes have higher resale % while others are much lower (or even in excess of 100%?).

- The ability to actually build fighters (and sats).

- The ability to build/buy/launch satellites as well (I've actually done that: Fighters with 0 speed and 360 degree weapon mounts).

- Tonnage/level incrementation (like the cost/lvl % increment): so that as levels increase some weapons could get smaller rather than more damaging. (Much like MOO-II)

- Range incrementation: Likewise; range improves with levels rather than damage.

- A modders' guide that goes into line-by-line depth of the files so that modders are not cruxed by doing something that they didn't understand or even realize (like the double-line fault).

- Drones (ramming 'fighters').

- Escorts?? Buyable/hireable standard size ships that fly on the players' wing like really beefy fighters. Outfittable as per 'builting' fighters and the like.

- A Garage: Someplace to store an extra ship or two for switching between before particularly harrying (or cargo intensive) missions?

- I'm rambling.
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  #3  
Old October 1st, 2004, 01:38 AM
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Default Re: Patch Wishlist

Quote:
solops said:
A zoom on the little strategic map in the lower left corner. Sometimes the detail too small for these old eyes.
You can change the scale on that map. I don't recall what the hotkeys are, so you will have to look in the Hotkeys part of the options menu to see what they are.
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  #4  
Old October 1st, 2004, 12:04 PM
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Default Re: Patch Wishlist

Another idea, though how difficult to implement I don't know.

Ships not hitting each other. Rather than colliding they fly-by, a'la Star Fleet Command. Leaving the ability to ram only to drones/fighters.

A spotlight! A directional light source out ahead of the ship so that you can SEE asteroids, planets, ect that're right in front of your nose. It could be an inherant part of the ship, ir purchaseable (hull placement, forward 90 degree arc only?)
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  #5  
Old October 1st, 2004, 04:40 PM
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Default Re: Patch Wishlist

Quote:
Sundansyr said:
Another idea, though how difficult to implement I don't know.

Ships not hitting each other. Rather than colliding they fly-by, a'la Star Fleet Command. Leaving the ability to ram only to drones/fighters.

A spotlight! A directional light source out ahead of the ship so that you can SEE asteroids, planets, ect that're right in front of your nose. It could be an inherant part of the ship, ir purchaseable (hull placement, forward 90 degree arc only?)
Geee, I thought I was the only one that did that...CRASH!!!!
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  #6  
Old October 3rd, 2004, 11:29 AM
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Default Re: Patch Wishlist

Would it also be possible to make planets & asteroids 'solid'?

I can't say how annoying it is to have cargo left behind after some ship crashes into a planet and not be able to reach it (or even see it sometimes). Beep beep beep beep... *aaagh!* ;p

Cargo also seems to stick around a long time, especially jettisoned stuff. Any way to shorten the duration of that?
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  #7  
Old October 3rd, 2004, 03:59 PM
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Default Re: Patch Wishlist

LOL...I had one time where I went through a moon without going boom!
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  #8  
Old October 5th, 2004, 09:37 PM
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Default Re: Patch Wishlist

A 'minimum' range would be nice... for creating weapons that are ineffective once the bad guy gets too close. One example would be two different levels of Point Defense. One that operates out to range 50, and a longer range (but less powerful) Version that worked from 40-100.

Side note:
Increase the reload rate on point defense systems. Since only one seems to be effective, as they all fire simultaneously at the same target.


Also a way to define a weapon that gets stronger over distance.

That'd make enemy ships that use stand-off max-range tactics extremely scary.
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