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October 3rd, 2004, 04:41 PM
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Lieutenant General
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Join Date: Mar 2004
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Re: Conceptual Balance Series (Mod)
Easier than making pie; not easier than eating Caelum, er, pigeon, pie. 
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Wormwood and wine, and the bitter taste of ashes.
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October 3rd, 2004, 06:19 PM
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Sergeant
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Location: Michigan
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Re: Conceptual Balance Series (Mod)
I like pie!  Thanks guys!
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October 3rd, 2004, 06:36 PM
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Major General
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Re: Conceptual Balance Series (Mod)
Quote:
Cainehill said:
Easier than making pie; not easier than eating Caelum, er, pigeon, pie.
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I prefer my fowl roasted, not baked. 
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October 3rd, 2004, 07:12 PM
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First Lieutenant
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Re: Conceptual Balance Series (Mod)
Blarg, I changed the typo at the top
Here is the link:
www.techno-mage.com/~zen/conceptp165.zip
Note: The only change is that one piece of text, that seems to be causing people issues 
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October 3rd, 2004, 07:30 PM
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Lieutenant General
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Re: Conceptual Balance Series (Mod)
Zen, might I suggest that you leave the zip file's name static, possibly changing the names of the files inside the zip? Makes it a lot easier for people to DL the latest, without you having to update the links.
That, or keep changing the zip file's name, but leave the filenames inside the same, so people don't have to do the rename, copy, paste, rename shuffle?
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Wormwood and wine, and the bitter taste of ashes.
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October 3rd, 2004, 07:36 PM
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Major General
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Re: Conceptual Balance Series (Mod)
Ideally, what he should do is leave BOTH the zip filename and the internal filenames static and include a history.txt file in the archive.
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October 3rd, 2004, 07:38 PM
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General
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Re: Conceptual Balance Series (Mod)
Quote:
Arryn said:
Ideally, what he should do is leave BOTH the zip filename and the internal filenames static and include a history.txt file in the archive.
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That would screw up games that have already been started with older Versions of the mods.
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October 3rd, 2004, 07:40 PM
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Major General
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Re: Conceptual Balance Series (Mod)
Quote:
Graeme Dice said:
Quote:
Arryn said:
Ideally, what he should do is leave BOTH the zip filename and the internal filenames static and include a history.txt file in the archive.
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That would screw up games that have already been started with older Versions of the mods.
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Since he keeps changing the .dm's filename, I hardly think that doing as I suggest for the next Version would cause any more inconvenience than has been experienced to date.
EDIT: by continually changing the .dm filename he's circumventing the mod system's built-in Versioning, as the game then treats them as different mods rather than different Versions of the same mod. Some players may actually like that, but overall it's not the way most other mods are handled. And by changing the archive filename he's making it needlessly harder for anyone that wants to host the file.
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