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October 8th, 2004, 02:16 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Obscure, unintuitive and unforgiving
Why not mothball the stuff until you've done all the retrofits and repaired all the new components? You'd need some serious resource storage in your empire, but then you wouldn't pay for any maintenance during the build operation.
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October 8th, 2004, 05:49 PM
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Private
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Join Date: Oct 2004
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Re: Obscure, unintuitive and unforgiving
By the way, thanks for everyone's input.
One thing that I still don't quite understand is *why* anyone would spend the time and resources to build a sphere world. If you have that much surplus, I'd assume you are either winning the game or are almost done. New planets are easily captured or created from asteriods, so why bother create it?
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October 8th, 2004, 06:06 PM
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First Lieutenant
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Join Date: Apr 2002
Location: California
Posts: 790
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Re: Obscure, unintuitive and unforgiving
Quote:
bbq said:One thing that I still don't quite understand is *why* anyone would spend the time and resources to build a sphere world.
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I think it is one of those "becuase it's there" things. Some mods make them more feasible...
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October 8th, 2004, 06:06 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
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Re: Obscure, unintuitive and unforgiving
Imperial ego! Don't you want your own Sphereworld in your homesystem?
Ringworlds are a more realistic option, since they only require Stellar Manipulation V (against VIII for Sphereworlds), and they are cheaper to build. Their main use is to counter Star Destroyers, when these eventually become available. You cannot destroy a Ringworld, and saving your systems by building Ringworlds on important stars can be considered.
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October 8th, 2004, 06:07 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
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Re: Obscure, unintuitive and unforgiving
Well, for someone like me, I like to turtle and slowly expand. That means it might be turn 150 before I have real conflict and my war machine might only start grinding in turn 175-250.
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October 9th, 2004, 12:26 AM
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Second Lieutenant
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Join Date: Mar 2003
Location: Germany
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Re: Obscure, unintuitive and unforgiving
In NGC5, I have just completed my 16th Ringworld... they will probably never pay back what was invested in them because the number of enemies is decreasing fast, but it was still fun to build them... doing it just because it is possible 
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October 9th, 2004, 03:12 AM
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Lieutenant General
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Join Date: Nov 2002
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Re: Obscure, unintuitive and unforgiving
I like to build sphereworlds, too. It gives me such a sense of accomplishment, to reach the technological and economic capability to do so. Especially those trinary star triple sphereworlds! I never build ring worlds because I want to wait until I've researched sphere worlds and get double the facility spaces.  But I have never completely filled up a sphere world because it just takes too long...
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October 10th, 2004, 01:12 PM
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Second Lieutenant
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Join Date: Mar 2003
Location: Germany
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Re: Obscure, unintuitive and unforgiving
Problem, in a game vs. humans, it will end some turn, and it might be too late for sphereworlds. NGC5 has just reached turn 100 and its the first vote for game end now.
Against AI, where you can just continue to show off, sphereworlds are nicer than ringworlds, sure 
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October 11th, 2004, 09:25 AM
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Sergeant
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Join Date: Feb 2003
Location: Finland
Posts: 392
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Re: Obscure, unintuitive and unforgiving
In RTH2 pbw game some player will undoubtly finish some sphereworlds before the game ends. I have over 12 sphereworlds in there and I am building them full as fast as I can. I can't wait to see how much it'll produce when filled with monoliths, Mineral scanners (+those 2 other bonus facilities) and system mineral scanners... 
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