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Old October 15th, 2004, 05:00 AM
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Default Re: New Adamant Mod Game with RPG required.

Thus the magic of code tags (quote this post to see...):
Code:

__________________________________________________ __________________________________________

__ ___ __ __ __ __ __ __ ______ __ __ __ ___
/|| ||\\ ||\ |\ /| ||\ |\ || |__ __| |\ /| //\\ ||\\
//|| || \\ ||\\ ||\ /|| ||\\ ||\ || || ||\ /|| // \\ || \\
---//-||--||--|]--||-\\----||\\//||--||-\\----||\\-||----||------||\\//||--[|----|]--||--|]-
//==|| || // ||==\\ || \/ || ||==\\ || \\|| || || \/ || \\ // || //
// || ||// || \\ || || || \\ || \|| || || || \\// ||//
¯¯ ¯¯ ¯¯¯ ¯¯ ¯¯ ¯¯ ¯¯ ¯¯ ¯¯ ¯¯ ¯¯ ¯¯ ¯¯ ¯¯ ¯¯ ¯¯¯
__________________________________________________ __________________________________________


Now, why you would want to post this is beyond me... It will probably break page formatting on lower resolution screens....
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Old October 15th, 2004, 11:26 AM
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Default Re: New Adamant Mod Game with RPG required.

But it looks u8412 1337.... now all we need is an ascii-art Version of the adamant intro screen
(actually there ARE programs that generate ascii-art out of bitmaps, want to try it out? might be good if you're playing a machine race! )
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