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  #31  
Old October 15th, 2004, 02:50 PM
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Default Re: Looking for players for a new NEWBIE game.

Quote:
Arakiel said:
"Deeply Religious Trait : I'm fine with not allowing it. I would be interested to see what other people think about that."
That was eight Posts back, not five. I was referring to this post:
Quote:
[Salient said:
I suggest we allow intel, it's like I said a strategic choice.

Tech and ship trading are off limits and so is the religious trait.
Quote:
Arakiel said:
as to your other question on whats the point of intel...it's called Role Playing, you may have heard of it. It involves taking on the role of another (in this case government) and acting just as that other would. Taking something out for all players because you don't find it effective smacks at the opposite of what RP is for. Now if YOU don't want to use Intel in your government then that's fine, but for others it may be an intricate part of their society.
I am quite familiar with role playing. What I don't understand is why someone would want to roleplay having his agents caught EVERY SINGLE TIME unless he had half a dozen allies helping them out. If someone want to play an intel-oriented race, I can practically gaurantee that that race will be a very minor power because of it.
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  #32  
Old October 15th, 2004, 03:16 PM

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Default Re: Looking for players for a new NEWBIE game.

How about we make it a compromise ?

I agree with douglas that the deeply religius trait is overpowered, so we leave that one out.

I agree with Arakiel that intel is part of the game and a strategic decision for each player to make, so we'll have that in.
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  #33  
Old October 15th, 2004, 05:12 PM

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Default Re: Looking for players for a new NEWBIE game.

I am good with that, since I do use Intel on occassion and I am do not have the religious trait:-)
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  #34  
Old October 16th, 2004, 05:03 AM
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Default Re: Looking for players for a new NEWBIE game.

Hm, I may have to adjust my empire.
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  #35  
Old October 16th, 2004, 10:41 PM

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Default Re: Looking for players for a new NEWBIE game.

Okay, I'm here! I'm going to try to join the game now... I'm travelling again for the next two weeks so it's possible that i might miss a turn or two. No big deal if that happens, I'll deal with it.
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  #36  
Old October 18th, 2004, 12:04 AM
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Default Re: Looking for players for a new NEWBIE game.

The Vrok rise again. I have uploaded my empire file.
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  #37  
Old October 18th, 2004, 12:40 AM
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Default Re: Looking for players for a new NEWBIE game.

You guys will just have to learn for yourselves how horrible the SE4 intelligence system is.
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  #38  
Old October 18th, 2004, 04:22 AM
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Default Re: Looking for players for a new NEWBIE game.

/me starts handing out baby soothers for the invietable breakdown.

Hey, look! I'm agreeing with Fyron! We must be right!

Ah, don't mind us. Have your own fun.
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  #39  
Old October 18th, 2004, 11:01 AM
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Default Re: Looking for players for a new NEWBIE game.

Quote:
narf poit chez BOOM said:
/me starts handing out baby soothers for the invietable breakdown.
...suck...suck...suck...LOL

Well I think I FINALLY figured out what kind of race I'll put together. I'll get it uploaded tonight, in the meantime I've asked to join
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  #40  
Old October 18th, 2004, 09:15 PM
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Default Re: Looking for players for a new NEWBIE game.

Doh!... I had to withdraw and re-add myself because I went and picked a shipset that was already in use oops...
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