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October 17th, 2004, 10:16 AM
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Sergeant
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Join Date: Nov 2003
Location: Berlin
Posts: 300
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Re: MP Game - Yarnspinners
Ermor: Turn 11
The citizens of the haven of Bandar-Kadek apparently are very unruly. A minor uprising has destroyed some valuable equipment and depleted my treasury with repairs. This will not be tolerated. I will increase my efforts to turn them to the blissful oblivion already shared by their brothers, there will be no more dissent.
I assume that the closeness to the fiery wastelands is the reason for their unruliness. On this, I will ponder. First, however, other tasks take priority. I finally have the manpower to allow Simith, first of my Elders, to cease his endless searching through tomes to magically search for sites of power and death. It is about time, the land around my tomb seems to be depleted of magic. This I intend to change.
Angmar's army is ready again. The priest accompanying them has brought true existance to a sufficent number of farmers again, swelling the ranks a hundredfold. He is to move slowly towards a site of immense magical power and securing it. While I do not yet know what the site's power is exactly, I have no doubt that it will be of great use to me.
For I am Noth, and I shall wield the true power.
__________________
Shut your mouth, it could open your mind! - from Skyclad's On With Their Heads!
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October 17th, 2004, 10:18 AM
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Sergeant
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Join Date: Nov 2003
Location: Berlin
Posts: 300
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Re: MP Game - Yarnspinners
Okay, I am off for the Spiel 2004 and back next week. Cainehill will take over my turns for me, though I'll catch up with the Yarns when I am back.  Oh, and a big welcome to the newlings here. Great writing, Sedna!
__________________
Shut your mouth, it could open your mind! - from Skyclad's On With Their Heads!
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October 17th, 2004, 09:56 PM
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Sergeant
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Join Date: May 2004
Location: Massachusetts, USA
Posts: 232
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Re: MP Game - Yarnspinners
---- Arcoscephale, Turn 11 ----
I am an image in stone.
There was a storm in the mountains, and we had wandered for several days. I think we were all hoping someone else would suggest we turn around, explain to the village elders back home that we just couldn't find the maurauders, try again next spring? Our orders had been to secure the mountain from a tiny band of masons and a knight-major, or so said the runner who had heard it from another man who had spoken with our scout in these parts, only half a year ago.
"Perhaps they have already frozen to death," I heard one man mutter to another, through chattering lips. But no one breathed a word of returning home.
A nightmare put me here
Thymbre was speaking while gazing on the mountainside with an inscrutable look, and I could barely hear her voice, though the wind had died down. "The rocks the smell of death..." Comprehension dawned on her face, a small flicker of terror rose in her eyes, and set. "You must turn everyone back now." But it was too late. There was a shout from the forward ranks. They had been spotted.
where I am forever, the symbol of eternal remembrance
After that, it is a slow blur. The scout report was wrong. Over a score of horseman ("horsewomen", Thymbre corrected me) bore down on us, and many foot soldiers, and it was clear that we had erred badly. Our new recruits fell, and my hoplites and silver shields fell, and our line broke as we raced madly back toward rough terrain where even their spectrally thin and supernaturally fast horses could not follow us. As we were nearly to safety, Thymbre turned to me. "There are so many stranger beings than these, Pandokos, it will take all your skepticism to keep them all at bay. I think you will soon see them for what they really are. But now I think it is just about time..."
I sensed it, rather than saw it - as if from nowhere it came - and the image of that moment is now etched in blood on my eyelids.
Shine, as long as you live; do not be sad.
I do not know how we carried her body back through the mountains, tired and broken as we were. I do not know where we found the stone to mark her grave, or many other things these past days. I only know that she is gone.
Cause life is surely too short
She knew. She knew, and I thought she was babbling, but she was only trying to tell me, and yet she went anyways, willingly. And of all the things in this world, I will never see her again.
and time demands its toll.
---
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October 18th, 2004, 07:18 PM
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Sergeant
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Join Date: Mar 2004
Location: London, UK
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Re: MP Game - Yarnspinners
Points for turn 10 yarns: Arco 2, Ermor 1, Machaka 2, Man 2, R'lyeh 2. In case anyone is interested in the precision of this extremely blunt scoring instrument, this turn provides two excellent examples of borderline cases, over which I agonised for some minutes. Ermor is *just* shy of the normal 2 points, and R'lyeh is nanometres away from only 1 point. The line has to be drawn somewhere, and if anybody gives a damn, that's it. Still waiting for my first three-pointer ....
Totals after turn 10:
Abysia 14
Arco 20
Atlantis 2
Caelum 4
Ermor 18
Machaka 12
Man 12
Mictlan 6
R'lyeh 11
Vanheim 4
Points for turn 11 yarns on Thursday.
Rgds,
CC
__________________
There will be poor always, pathetically struggling - look at the good things you've got ...
-- from "Jesus Christ Superstar"
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October 18th, 2004, 07:34 PM
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Corporal
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Join Date: Oct 2004
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Re: MP Game - Yarnspinners
Not to sound like a freak with nothing better to do, but...
Was there a delay in hosting? I was under the impression that the turn was going to run today.
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October 19th, 2004, 08:48 AM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
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Thanked 22 Times in 22 Posts
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Re: MP Game - Yarnspinners
There has been an annoying delay (involving my computer and a crash), and so the turn will only be executed in a few minutes.
After that, the next turn will run on Friday evening (and not Thursday evening, due to this delay), GMT. My apologises for this problem.
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October 19th, 2004, 09:00 AM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
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Thanked 22 Times in 22 Posts
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Re: MP Game - Yarnspinners
Abysia has missed the two Last (or possibly three) turns; does anyone know if the player for Abysia is away, or has left the game? (Abysia itself is not doing too badly)
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