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October 18th, 2004, 02:54 AM
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Sergeant
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Join Date: Jan 2004
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Re: New Adamant Mod Game with RPG required.
I'll play. I've been playing Solo Adamant for a while now, reporting bugs to Fyron. I think its time for something more adventurous. I'll be playing an organic race using the Pequeninos shipset. I should have it sometime tomorrow.
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"The difference between very sophisticated technology and magic is a very blurry line,” Dean Kamen, Wizard of IT
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October 18th, 2004, 03:21 AM
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Major
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Join Date: Jan 2004
Location: Taganrog, Russia
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Re: New Adamant Mod Game with RPG required.
It seems this game gonna be another one organic race battleground. I will be playing as an organic nomad, 8472 shipset. I'm trying to write some race story, without significant success though. Guess, I just need more coffee. 
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October 18th, 2004, 04:18 AM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
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Re: New Adamant Mod Game with RPG required.
I created an organic race as well  quite boring if almost everyone takes organic..
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October 18th, 2004, 09:26 AM
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Major
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Join Date: Jan 2004
Location: Taganrog, Russia
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Re: New Adamant Mod Game with RPG required.
The reason I chose organic race is seekers. I want to look at them closer. Other time I'm necro mage 
Well, all organic game means that we will be able to exchange tech easily.
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October 18th, 2004, 09:55 PM
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Sergeant
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Join Date: Jan 2004
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Re: New Adamant Mod Game with RPG required.
I think this count is right, feel free to correct me:
4 Organics
1 Physical
2 Magical
The reason I chose organic was because of the inherent regen trait and the fact that they seem the most different from a stock physical race. The magic race could do with some new component pics and their are few shipsets that have a magic feel. It would be nice if we could use the other two paradigms, an energy race sounds like fun.
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"The difference between very sophisticated technology and magic is a very blurry line,” Dean Kamen, Wizard of IT
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October 18th, 2004, 10:27 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: New Adamant Mod Game with RPG required.
Quote:
The magic race could do with some new component pics...
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Indeed. Have any to donate? 
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October 18th, 2004, 10:58 PM
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Sergeant
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Join Date: Jan 2004
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Re: New Adamant Mod Game with RPG required.
lol, unfortunately no, but I have been keeping my eyes open for good magic shipsets, but I haven't found any really good ones yet. I will say that the magic facility pics are pretty good though.
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"The difference between very sophisticated technology and magic is a very blurry line,” Dean Kamen, Wizard of IT
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