Quote:
Morphem said:
Let me explain :
- At the start of the game, the spell research lists are empty
- All the spells would be scattered on the map in the form of scrolls
- They would be placed inside the map sites randomly, according to the site levels
- Any commander could enter a site, defeat a guarding neutral army & pick up the scrolls
- Bringing a scroll to any lab would unlock the corresponding spell and * only * add it to the research list
Thats the basic idea .
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That would add more micro-management into the game. Also for small maps of say 29 provinces there would be obvious limitations.