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October 28th, 2004, 11:12 AM
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Private
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Join Date: Jun 2004
Location: kentucky
Posts: 33
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Re: Routing bug
I was still running 2.12 as I didn't recieve an in game message or see one here that it had upgraded to 2.14
(above, when switched to 48 hours, he questions whether we upgraded)
so I guess this could result in the discrepancy, although my question now is, if I had the correct Version, would I have won on the main computer as well? ie did I see a valid film of how it should have basically panned out since my computer had all the data concerning the armies on both sides and somehow with the different Versions, my armies data was sent to the host incorrectly, so it ran the battle with erroneous data on my army, or would the patch have swung the battle completely the other way? and I think former is probably correct, since it is hard to see how I could have won one by so much and lost the other by so much.
so I guess I got screwed by not having the same Version running (since noone said anything)
in the future, games should probably stay the same Version for the whole game, to prevent these problems, since they basically ruin the game for some people and are so erratic
wyxard
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October 28th, 2004, 11:25 AM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: Routing bug
Quote:
Wyxard said:
so I guess this could result in the discrepancy, although my question now is, if I had the correct Version, would I have won on the main computer as well?
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No, your replay would have shown you why you lost that many troops.
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October 28th, 2004, 11:29 AM
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First Lieutenant
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Join Date: Dec 2003
Location: Calgary, Canada
Posts: 762
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Re: Routing bug
Quote:
Wyxard said:
I was still running 2.12 as I didn't recieve an in game message or see one here that it had upgraded to 2.14
(above, when switched to 48 hours, he questions whether we upgraded)
so I guess this could result in the discrepancy, although my question now is, if I had the correct Version, would I have won on the main computer as well? ie did I see a valid film of how it should have basically panned out since my computer had all the data concerning the armies on both sides and somehow with the different Versions, my armies data was sent to the host incorrectly, so it ran the battle with erroneous data on my army, or would the patch have swung the battle completely the other way? and I think former is probably correct, since it is hard to see how I could have won one by so much and lost the other by so much.
so I guess I got screwed by not having the same Version running (since noone said anything)
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2.12 and 2.14 have compatible turn files, so the only problem that arise from mixing them is that you won't see battle replays correctly. The results you see are correct according to the rules of the server Version. So if you have burning pearl on your commander, your 2.12 client will show he has 100% fire resistance, but in the battle on the server he will only have 50% resistance according to the server rules. Random number can also fall differently and affect results of the battle.
Btw, if you still have that turn, you can view it with 2.14 client and see what happened in the battle on the server.
Typically, there're few elements which are sensitive to randomness. For example, if you have mage scripted to antimagic, you may lose the battle if enemy flier's reach and kill him before he casts. If the random numbers fall differently and the mage survives, the battle can go completely differently.
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October 28th, 2004, 11:30 AM
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First Lieutenant
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Join Date: May 2004
Posts: 654
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Re: Routing bug
Quote:
Wyxard said:
I was still running 2.12 as I didn't recieve an in game message or see one here that it had upgraded to 2.14
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This is the problem then. The server is almost certainly running 2.14... if you use 2.12 to replay battles on a 2.14 server you will see radiaclly different results than what the server actually processed (which you will see in the battle report).
I took over for Atlantis in that game, and I distinctly remember the server hanging and being restarted perhaps 10 or 12 days ago, which would mean the server is definitely running 2.14.
Upgrading to 2.14 will completely fix your issues.
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October 28th, 2004, 12:02 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: Routing bug
Quote:
Wyxard said:
I was still running 2.12 as I didn't recieve an in game message or see one here that it had upgraded to 2.14
(above, when switched to 48 hours, he questions whether we upgraded)
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After you were reporting battle replay inconsistencies, I posted that the game was running 2.14 on the Try_Something_New thread. This was on the 18th, enough turns back that you could have, and should have, tried upgrading to 2.14 and see whether or not it made more sense when viewing the battles.
Then again, you might have me killfiled, in which case you wouldn't see my post there (or this one here), and thus didn't see the comment about it being 2.14. After all, since I answered, others didn't.
__________________
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