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  #1  
Old October 29th, 2004, 07:43 AM
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Default Re: Integer Overflow caused by modding counter-int

Woah! 300x ?!?
That's total immunity for pennies a day!

One intel center would produce the same effect as topping off a level 1 counter-intel project EVERY month!

Quote:

It's strange that SEIV accepts really big numbers for the cost of intel projects but not for the effect amount.
You have to multiply those two together...
300 x 500,000 = 150 000 000

PS:
Isn't intel defense already too easy?
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  #2  
Old October 29th, 2004, 09:11 AM
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Default Re: Integer Overflow caused by modding counter-int

isn't easier to disable intel?
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We're the borg, lower your shields and surrender your ships, we will add your technological and biological distintiveness to our own your race will adapt to serve us, resistant is futile.
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  #3  
Old October 29th, 2004, 01:51 PM
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Default Re: Integer Overflow caused by modding counter-int

He wants one particular race to be immune to it.
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