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Old October 31st, 2004, 03:28 PM

alexti alexti is offline
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Default Re: abysia strategies

Quote:
Caseus said:
I tried a new approach. My pretender was a Great Warlock, whom I named Evil Todd. I took Order-3, Prod-3, Heat-3, Misfortune-2, Watchtower, Dominion 7. Evil Todd had 4 Air (for SoS and easy access to Air Queens), 3 Earth (hammers), 3 Water and 3 Blood (Ice Devils). The plan was to research Construction-2, Blood-5, Alteration-2, Construction-4, Blood 6, Construction-6, etc.
I wouldn't design Abysia with Air Queens in mind. Your chances to get an Air Queen in competitive MP is about 0, because you don't have any way to generate air income quickly, unless you're lucky with indies. Besides you have easy access to Ice- and Arch- Devils, so you will have enough SCs. SoS isn't something which is a must for Abysia. You will rarely need it yourself and your opponents are likely to bring it anyway. So you may be better off by spending points on something else. For example, on better fort. Having access to death and nature would be nice too.
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