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  #1  
Old November 1st, 2004, 07:04 PM
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Kristoffer O Kristoffer O is offline
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Default Re: abysia strategies

Quote:
Arralen said:
I sometimes wonder what game(s) some people are talking about?

I couldn't agree more.

200 devils ??? Why isn't the game over ???

I have never seen a doom horror. I hear they kick ...

In Dom1 I cast Utterdark once (It was quite fun).


Not that I'm complaining. It just feels strange that people play this game I made and I don't recognize it. It could as well have been some other guy's game.
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  #2  
Old November 2nd, 2004, 04:44 AM

Peter Ebbesen Peter Ebbesen is offline
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Default Re: abysia strategies

Quote:
Kristoffer O said:
200 devils ??? Why isn't the game over ???

At a guess? There are at least three strong parties remaining, all hunkering down rather than being the first to launch a major attack which carries the significant risk of losing to the third party. Each player raiding and building up forces to hopefully gain an advantage - or waiting for the opposition to make the first misstep.

Another possibility would be that 200 devils quickly become 50 devils if they face a Staff of Storms + Wrathful Skies without sufficient protection.

Still, fortress mentality and the "let the other guy commit first and overextend" line of thinking probably counts for a lot.
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  #3  
Old November 2nd, 2004, 11:49 AM
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Default Re: abysia strategies

I have had 180 devils (and 2 arch-devils) slaughtered by a single Golem (high prot, wielding 2 blood thorns) and a Harbinger who cast wrathful and fled.

On the other hand, with soul contracts, you can recover from that loss startlingly quickly. In that particular game I was on the counter-offensive 5 turns later.
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