.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #6  
Old November 2nd, 2004, 06:29 PM
Arralen's Avatar

Arralen Arralen is offline
Major General
 
Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
Arralen is on a distinguished road
Default Re: Automation, scripted army orders

"Some unrest" is not normal. Even if you have turmoil-3, you will have ZERO unrest in your provinces unless

a) you keep loosing it to raiding bands and have to recapture them each turn. To be precise, ever battle causes a small amount of unrest.
b) there's some site generating unrest
c) there's enemy dominion in your province.
d) you're doing bloodhunting

Pop losses from patrolling against 1..10 unrest is negligible.

Actually, you can tell your army to either defend the castle or intercept the intruder - by setting them to "defend" resp. "patrol" (you know that). That it's called "patrol" is just the case because the game engine doesn't differentiate between small or big invading armies.
You can even set the movement into one of your prov and change the orders to "Move and Patrol" afterwards to incept enemy raiders (did you know that?)

so little problems IMHO

A.
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:35 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.