Re: List of acronyms?
Some things you might want to know:
Mad castleing: Someone who is building cheap castles in virtually every province to make it nearly impossible to conquer his territory in a short time. If played well this is an important part of a winning strategy
Clam hoarding: Astral / Water Nations use their water gems to forge insane amounts of clams, which produce one astral gem each per turn. This is one of the more successfull winning strategies.
Drive by priesting: This means you gather a lot of priests, script them to banish banish banish flee and attack large enemy undead hordes. Mostly used against ermor, this is a common strategy.
S&A: Tien Chi Theme Spring and Autumn
GoH: Gift of health nature spell. One of the few possibilities to get rid of afflictions, so this is a spell you will see in most games.
GoR: Another important nature spell, you can change units into commanders. Especially usefull to high level summons like Tartarian Giants, Doom Horrors, Vastnesses and so on (although the Last one is no summon)
Hope this helps a bit
|