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August 26th, 2001, 10:57 PM
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Sergeant
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Join Date: Dec 1999
Location: Alabama USA
Posts: 253
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Re: ultimate mod
It downloaded installed fine; I'm now playing around with it. I thought I should mention, though, that shrapnelgames.com isn't on the "authorized sites" list in the readme file. Well, I'm off to explore it some more - lots to see! 
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August 27th, 2001, 12:09 AM
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BANNED USER
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Join Date: Jul 2000
Posts: 901
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Re: ultimate mod
So what does that mean? lol. Hadrian broke his own rules on the mod. lol.
[ June 15, 2003, 06:19: Message edited by: General Talashar ]
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August 27th, 2001, 04:56 AM
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Corporal
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Join Date: Jul 2001
Location: MI,USA
Posts: 167
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Re: ultimate mod
I'm only 10 turns into this MOD, but so far the dynamics are great!! I am more so a lurker, but this mod deserves praise. Well worth the wait. Not to slight the hard work that all of the modders, programers have done to improve this game. You have all earned my respect ( I'm sure there are many lurkers that feel the way I do). Perhaps it is time to make all of the people that add to this game feel that their work is much apprecated??
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August 27th, 2001, 03:00 PM
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BANNED USER
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Join Date: Jul 2000
Posts: 901
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Re: ultimate mod
Mudshark hit it dead on, I feel like I'm playing a totally different SE game now!
[ June 15, 2003, 06:20: Message edited by: General Talashar ]
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August 29th, 2001, 03:11 AM
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BANNED USER
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Join Date: Jul 2000
Posts: 901
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Re: ultimate mod
anything new happen, bump!
[ June 15, 2003, 06:21: Message edited by: General Talashar ]
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August 29th, 2001, 03:23 AM
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Corporal
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Join Date: Jul 2001
Location: MI,USA
Posts: 167
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Re: ultimate mod
I did fund a bug in the fleet text file for the HouseofAleskanser. it had a formation of close, cluster, or somthing that started with a C. which caused a "not found error", beyond that, this mod is very interesting. I almost feel like I'm re-learning the game.
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August 29th, 2001, 03:34 AM
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BANNED USER
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Join Date: Jul 2000
Posts: 901
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Re: ultimate mod
I got a screenshot of it too, I emailed it to hadrian. It said cluster when there is no cluster.
[ June 15, 2003, 06:22: Message edited by: General Talashar ]
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