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November 5th, 2004, 08:42 AM
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Second Lieutenant
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Join Date: Feb 2004
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Re: Magic Scale
Sooo... anyone here take drain with any nation other than Ulm?
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November 5th, 2004, 10:42 AM
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Sergeant
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Join Date: Dec 2003
Location: Würzbueg, Germany
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Re: Magic Scale
Ulm would be the one to benefit most from the rule.
However, making the drain scale would actually allow for new strategies.
You could try to play a nation relying on normal troops that woild be competitive even later in the game, because they would still have a chance against enemy creatures (at least in their own territory)
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November 5th, 2004, 11:09 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: Magic Scale
Except that, as proposed, the other players would all have even more of a reason to take Magic-3, and would use the 'feature' that would let the critter keep its extra HPs when coming straight from a magic province into a drain one. (Just like pretenders and prophets going from high dominion to negative, where the HPs stay around a while.)
So, Ulm's troops would actually tend to be fighting summoned creatures that were even nastier than usual, wouldn't you think?
__________________
Wormwood and wine, and the bitter taste of ashes.
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November 5th, 2004, 11:24 AM
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Second Lieutenant
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Join Date: Sep 2003
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Re: Magic Scale
The best candidate for a drain scale other than Ulm is in my opinion Jotumheim - and I have used such a strategy with them, but not in quite some time. My reasoning is this: Jotun has, well, giants... and this means a couple things. First, they don't need to rely on battlefield magic for early expansion. Second, giants are hard to deal with without a lot of magical aid, so hurting an enemies' ability to use magic makes some sense. Jotun also has easy access to skull mentors to overcome the research penalty. The reason I stopped using the strat is that I'd much prefer my death gems be going into Wraith Swords...
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November 5th, 2004, 12:16 PM
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Lieutenant General
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Join Date: Feb 2004
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Re: Magic Scale
yah, i tried that in SP as well. But the loss of death summons/forging is just too dear. As well default Jot at least is one of the nations which most benefits from some positive magic scale (since 55gp for 3 research becomes the luscious 55gp for 5 research under magic 2).
I have no idea what zen might be trying out in his scales mod in order to make drain a plausible choice for nations other than ulm.
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November 5th, 2004, 01:22 PM
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Sergeant
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Join Date: Dec 2003
Location: Würzbueg, Germany
Posts: 397
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Re: Magic Scale
Quote:
So, Ulm's troops would actually tend to be fighting summoned creatures that were even nastier than usual, wouldn't you think?
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But that has nothing to do with the generell idea. Besides, there would be certain ways to counter it: Building castles at the border, and Attacking the enemy forces after they entered your dominion.
Another proposal: Drain works like diseased. As long as the summon stays inside the drain territory, it will loose HP and might get afflictions (because its dissolving).
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