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  #1  
Old November 13th, 2004, 09:19 PM

deccan deccan is offline
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Default Re: Fools Lament II - Newbies Welcome

Here is my defending army:

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Old November 13th, 2004, 09:33 PM

deccan deccan is offline
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Default Re: Fools Lament II - Newbies Welcome

And here are the battle results. I believe that the only Mictlan commander to have survived was Ethanim the Archdevil. I know I won't survive another beating, but there is ever a good time to gang up on Mictlan, this is probably it.

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Old November 13th, 2004, 11:26 PM
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Default Re: Fools Lament II - Newbies Welcome

Holy CRAP!
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Old November 14th, 2004, 12:33 AM

deccan deccan is offline
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Default Re: Fools Lament II - Newbies Welcome

Oh, and Jotunheim, if you're paying attention to this thread, you really ought to try summonning some of the ice devils I just killed.
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Old November 14th, 2004, 12:35 AM

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Default Re: Fools Lament II - Newbies Welcome

Yup, I underestimated Machaka and paid the price. Should have brought in a bigger army with more mages and/or just tried to preach Machaka to death. I'm not exactly sure on the effects of rigor mortis (some kind of fatigue loss every round) but I think that helped Machaka a lot. Those mechanical men are pretty tough too. I got a bunch lying around but didn't bring enough to that fight.
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Old November 14th, 2004, 01:52 PM

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Default Re: Fools Lament II - Newbies Welcome

Any chance that interested readers can get that turn file (after the game) to see a most impressive battle?
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Old November 14th, 2004, 02:06 PM
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Default Re: Fools Lament II - Newbies Welcome

Sure I'll save it.... heck I'll run the save game utiltity and save this and all future turns!
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Old November 14th, 2004, 08:08 PM

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Default Re: Fools Lament II - Newbies Welcome

Quote:
Peter Ebbesen said:
Any chance that interested readers can get that turn file (after the game) to see a most impressive battle?
Well, I can send you a copy of my turn file and my own password if you want.

I don't think it was all that impressive a battle, even though it was certainly the biggest one I've had since I started playing MP. It was mostly won through brute force instead of any cool spell scripting and all of Yossar's SCs had pretty standard equipment, no artefacts.

I wasn't sure what Rigor Mortis did either, but I scripted it in anyway just for fun. I think the main thing it did was that when the Archdevils got all fatigued out from casting spells, Rigor Mortis prevented them from regaining any fatigue through rest. This was why they were unconscious when the rest of the Mictlan army (with Ethanim) routed and made them an easy kill.

Yossar had scripted all of his frost fiends for artillery duty it looked like, and I think in the beginning they hurt him more than they hurt me because my front lines were composed of cold-immune wights and mechanical men. It looked to me that the bolts from the frost fiends killed quite a few of Yossar's own devils.

Two of the ice devils and one of the Arch Devils died from mech men swarm (though my pretender helped some). When that AD died for the first time and his phoenix pyre went off, it did A LOT of damage to me in a surprisingly large radius.

Gaap had a grand time killing fall bears by the dozen until my Standard of the Damned carrying firbolg got around to targeting him with repeated castings of drain life. Why oh why didn't I spend ALL my earth gems on mech men...

Most of my mages were pretty ineffective I think, casting the occasional nether darts, useless buff spells etc., and got killed fairly quickly. My pretender survived but got blinded by Ethanim repeatedly casting Blindness at him. My bane lords were totally useless and got killed by repeated castings of incinerate. It didn't help me that most of my stuff was kitted out with lighting immune stuff because I have been mostly fighting Arco before then with his Wrathful Skies crazy harbingers and Air Queen.

Yossar was right though that the mech men were surprisingly long-lived tanks. They were cheap for me too with my construction bonus site.
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Old November 14th, 2004, 11:29 PM
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Default Re: Fools Lament II - Newbies Welcome

Mechanical men are TOO good. IMHO they could well deserve a nerf to 75% elemental resistances.

They just become the standard late game troop, since they really have no disadvantages except low MR, and given they are lifeless and mindless and usually used en masse, this is not a huge penalty!
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Old November 14th, 2004, 11:44 PM
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Default Re: Fools Lament II - Newbies Welcome

astral fires will annhilate them.

S3F1: 10 AN damage; 4+ area of effect; 100 prec; MR negates

vs. 8 hp MR 12 (-1 for magic dominion, -2 for spell focus)

so, if Magoth, w/ astral coin and cap, spell focus (runesmasher too) had been scripted for Astral FiresX5 ...

hell, even the wights would be punched up bad
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