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deccan said:Gaap had a grand time killing fall bears by the dozen until my Standard of the Damned carrying firbolg got around to targeting him with repeated castings of drain life. Why oh why didn't I spend ALL my earth gems on mech men...
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Ah, I was wondering where that drain life kept coming from. You had a bunch of D4 casters but none of them were doing it (what were they doing if not drain life?).
And you're definitely right that I should have just had my frost fiends fly in at the beginning. Cold bolts were mostly useless.
My astral mage casting antimagic was mostly useless as well. I don't know if you used a resistable spell the whole battle. And I think I forgot battle fortune which would have helped a lot.
What spells are there that can hurt Groups of mechanical men? Astral fires, shadow bLast, nether darts, cloud of death (works on lifeless?), gifts from heaven, stellar cascades (sort of), and? Looks like I needed to bring a lot more astral and death mages. But then how many big battles are there that that isn't the case? A bunch of buffs for my devils would have helped too. Fire and Ice were pretty worthless (except for the somewhat bugged Phoenix Pyre (does physical instead of fire damage I think))
Mechanical men make some of the best fodder because they're cheap, immune to all elements, lifeless, high protection, 0 encumbrance, and non-undead. Take away any one of those things and they're not nearly as good.