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November 16th, 2004, 04:25 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
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Re: PBEM brainstorming: King of the Hill
You aren't supposed to, although it is what I attempted the first time as well. Instead, there is one central province in your isle, leading to one province in the outer ring of the mainland. Setting the map to show all neighbouring provinces would probably be helpful to check which province neighbours which. The option can be found under Filters if memory serves.
So, the three following questions are left for the settings, and we will be set:
- Anybody objects to using Zen Pretender's mod?
- Are all of you fine with Difficult magic research?
- Do you wish to start with a 48 hours schedule?
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November 16th, 2004, 05:54 PM
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First Lieutenant
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Join Date: Jul 2004
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Re: PBEM brainstorming: King of the Hill
Quote:
Alneyan said:
So, the three following questions are left for the settings, and we will be set:
- Anybody objects to using Zen Pretender's mod?
- Are all of you fine with Difficult magic research?
- Do you wish to start with a 48 hours schedule?
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I would like to use Zen's pretender mod.
I would prefer starting at 24h.
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November 16th, 2004, 06:44 PM
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Private
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Re: PBEM brainstorming: King of the Hill
Zen's pretender mod is fine with me.
Difficult research is fine by me too.
I prefer starting out with a 24 hours schedule.
I'll load up the pretender mod and have a look. Haven't tried playing with it before.
/Rainbow
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November 16th, 2004, 06:48 PM
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Corporal
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Join Date: Oct 2004
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Re: PBEM brainstorming: King of the Hill
I'd like to claim Machaka.
Pretender mod is a good idea, and I like difficult magic research too.
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November 16th, 2004, 09:28 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: PBEM brainstorming: King of the Hill
I'd be for Zen's pretenders, for 48QH, and neutral (no vote either way) about difficult research.
(I'd be fine going to 24 after the morning of the 27th, but have other obligations between the 21st and 6:45 on the 27th.)
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Wormwood and wine, and the bitter taste of ashes.
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November 17th, 2004, 11:17 AM
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Second Lieutenant
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Re: PBEM brainstorming: King of the Hill
I'm OK with either 24 or 48 at the start, and in favor of difficult research.
I'm too much of a noob to actually understand the impact of Zen's pretender mod, but I figured that suggesting it would make me sound mucho sophisticado.
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November 17th, 2004, 04:07 PM
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General
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Re: PBEM brainstorming: King of the Hill
So, Difficult research and Zen Pretenders mod it shall be. The Version used will be 1.81, which can be downloaded from there .
The initial turnaround will be set to 48 hours then, and will switch to 24 hours on the 27h if all players agree. It could then go back to 48 hours later on, if requested.
A Last remark: I intended to put some decoy VPs on the key provinces, but they unfortunately spread Dominion. Would this be fine with you, or is the effect too important? It would be two VPs for the central province in the outer isles, and one VP for all the capitals, and any value for the Hill. Their purpose would be to show where these provinces are, after the changes done to starting positions and one central province. (This information will otherwise be given in a mail, but that would be less convenient)
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November 20th, 2004, 12:09 PM
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Re: PBEM brainstorming: King of the Hill
I will take Marigorn, If you dont mind this being my first mp game, and that i need some one to explain to me how pbem works.
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November 20th, 2004, 12:23 PM
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General
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Join Date: Sep 2003
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Re: PBEM brainstorming: King of the Hill
My mistake. I forgot to edit the first post and the title, to state the game was no longer looking for new players. It was made for six players, no more, no less, and we have reached this number.
The settings post has been edited for clarity, and updated.
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November 21st, 2004, 03:08 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: PBEM brainstorming: King of the Hill
Any ETA on the start date / time?
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Wormwood and wine, and the bitter taste of ashes.
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