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  #1  
Old August 10th, 2001, 12:36 AM
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Default Re: Some of my ideas and questions

while both the planetoid and battle sun will have special weapons (ie weapons so big only they can fit them) i resolved the battlesuns problem.i will give it a minus 100 for all weapons normally and the only way a weapon will work is if you give it a sun exclusive mount (heat resitint mount) witch improves their range and makes them a plus 100 evening out

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  #2  
Old August 10th, 2001, 02:26 AM
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Default Re: Some of my ideas and questions

New treaty types is this possible or how about mere new message types?
also i need some mercanary components idea any one up for it?

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  #3  
Old August 11th, 2001, 01:46 AM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Some of my ideas and questions

quote:
i will give it a minus 100 for all weapons normally and the only way a weapon will work is if you give it a sun exclusive mount (heat resitint mount) witch improves their range and makes them a plus 100 evening out
Ooh, problem there. If somebody puts a weapon on, and its accuracy calculates out to a negative number, SE4 crashes.
Also, religious races will still get 100%.

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The latest info on Pirates & Nomads (forum thread).
-<Download V2.2>- (Now with EZ-Install, just extract to your SE4 folder)
-<Download P&N Classic>- (The final release of P&N v1.x, with EZ-Install, just extract to your SE4 folder)
-<Download compatible EMPs for P&N v1.2 through v1.7>-
-<Download SJs latest AI Patcher>-
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  #4  
Old August 10th, 2001, 03:26 PM
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Default Re: Some of my ideas and questions

i mean a 100 minus to hit percantege

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  #5  
Old August 10th, 2001, 06:18 PM
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Default Re: Some of my ideas and questions

That's exactly what I mean. Test it well.

There was a thread a while back about to-hit penalties on weapon mounts causing negative to-hits, and crashing the game.

If you're using the To-Hit-Decrease ability, then it should be OK that way.

The other problem that WILL occur, is with the mount as well as with the WMG-style accuracy bonus (of 30%).
If your weapon has a +15% accuracy bonus, and your enemy has a +250% ECM device, you would expect your accuracy to be the minimum, 1%. But it is not! The actual accuracy is 16%.
Similarily, if you have a mount penalty of 30%, and a +250% combat sensor, your weapon accuracy is only 70%.

I will check into the details of this further when I get home.

------------------
The latest info on Pirates & Nomads (forum thread).
-<Download V2.2>- (Now with EZ-Install, just extract to your SE4 folder)
-<Download P&N Classic>- (The final release of P&N v1.x, with EZ-Install, just extract to your SE4 folder)
-<Download compatible EMPs for P&N v1.2 through v1.7>-
-<Download SJs latest AI Patcher>-
Visit My Homepage

Other Links:
-<Play By Web>-
-<Schlock Mercenary>- (great space-based webcartoon) -<First Strip>-
-<8-bit Theater>- (fun comic with the pixellated FF1 characters)
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  #6  
Old August 11th, 2001, 10:24 PM
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Default Re: Some of my ideas and questions

can a ship retrofit itself,and can i create a component that lets you retrofit but not build and repair,that way i can create a Cocoon or someting along those lines...and as for sheilds how can i give these to space monsters?Web covering? well thats all for now later

Lord KOdos

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  #7  
Old August 12th, 2001, 04:52 AM
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Default Re: Some of my ideas and questions

Retrofits require the space yard ability.
You can make a space yard component that builds at a rate of zero, and repairs at a rate of zero. That will work for sure.

Monster shields... how about a high-energy slime barrier?

------------------
The latest info on Pirates & Nomads (forum thread).
-<Download V2.2b>- (Now with EZ-Install, just extract to your SE4 folder)
-<Download P&N Classic>- (The final release of P&N v1.x, with EZ-Install, just extract to your SE4 folder)
-<Download compatible EMPs for P&N v1.2 through v1.7>-
-<Download SJs latest AI Patcher>-
Visit My Homepage

Other Links:
-<Play By Web>-
-<Schlock Mercenary>- (great space-based webcartoon) -<First Strip>-
-<8-bit Theater>- (fun comic with the pixellated FF1 characters)
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