.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old August 12th, 2001, 04:52 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Some of my ideas and questions

Retrofits require the space yard ability.
You can make a space yard component that builds at a rate of zero, and repairs at a rate of zero. That will work for sure.

Monster shields... how about a high-energy slime barrier?

------------------
The latest info on Pirates & Nomads (forum thread).
-<Download V2.2b>- (Now with EZ-Install, just extract to your SE4 folder)
-<Download P&N Classic>- (The final release of P&N v1.x, with EZ-Install, just extract to your SE4 folder)
-<Download compatible EMPs for P&N v1.2 through v1.7>-
-<Download SJs latest AI Patcher>-
Visit My Homepage

Other Links:
-<Play By Web>-
-<Schlock Mercenary>- (great space-based webcartoon) -<First Strip>-
-<8-bit Theater>- (fun comic with the pixellated FF1 characters)
Reply With Quote
  #2  
Old August 12th, 2001, 05:48 AM
Lord Kodos's Avatar

Lord Kodos Lord Kodos is offline
First Lieutenant
 
Join Date: Apr 2001
Location: NY
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
Lord Kodos is on a distinguished road
Default Re: Some of my ideas and questions

thanks too basdtho that a ship can only change to a ship of its own size i would like to see a larva climb the ranks to queenhood
and can a ship retrofitt istself and can a weapon slow a ship down without actually destorying an engine??!well since thats out of th equestion heres some more monster ideas oh its not monster related but what do you think of psionic feilds a new sheild for psychic species?

Jaws:a stronger Version of incisors
Claws:i mentioned these before but i decided these and tenacles can also pull in and repulse ships becuase you grab them or you throw them away
waste Excreation:heh heh feces these are missels luanched during combat that dont move but if you hit one they explode heh heh eww
Layered Carapace:Ablative armor
Explosive slime vat:kamikaze warhead
Adrenalene gland:soler sail and increases attack
but uses a lot of supplys
SPines:a weapon nothing special
Defensive Parasites:a excellent pd cannon but uses a lot of supplys
Defensive SPines:an average pd cannon
Slime coat:sheilds
Parasite:missiles
Infested techs(sometimes when you board a ship and anaylize it you can create new techs from them and these are some ships but you also can get comps

Infested tech ships

Infested cruiser
infested destroyer
etc etc
Reply With Quote
  #3  
Old August 15th, 2001, 03:00 AM
Lord Kodos's Avatar

Lord Kodos Lord Kodos is offline
First Lieutenant
 
Join Date: Apr 2001
Location: NY
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
Lord Kodos is on a distinguished road
Default Re: Some of my ideas and questions

hi can a ship retro ship itself though?and can a weapon slow a sheip down without destroying its engines?ican create Sticky goo ( web is better but web is a tractor beam right now)well thats all later

(wow 2 days and no reply whats happened?)LOL

------------------
Some rule some serve
some declare wars some
fight them
i declare wars i rule
you serve you fight
wars.....
we are not the same.....
never forget that..
Reply With Quote
  #4  
Old August 15th, 2001, 03:14 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Some of my ideas and questions

quote:
hi can a ship retro ship itself though?and can a weapon slow a ship down without destroying its engines?ican create Sticky goo ( web is better but web is a tractor beam right now)well thats all later
Ships/bases can retro themselves, but watch out, and don't try to upgrade your repair components all at the same time! You'll end up having all your parts damaged, and be unable to repair(install) the repair components

As for slowing ships down, you either have to blow away engines, or deplete thier supplies (by letting them shoot at you, is the way it usually happens).
Most strategies will have ships run straight towards you, so you could use a repulsor beam (push force = 1) to slow their advance by 1 square per turn.
Reply With Quote
  #5  
Old August 15th, 2001, 04:49 AM
Lord Kodos's Avatar

Lord Kodos Lord Kodos is offline
First Lieutenant
 
Join Date: Apr 2001
Location: NY
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
Lord Kodos is on a distinguished road
Default Re: Some of my ideas and questions

Thanks thats nt what i had in mind for the goop though oh well i have a new idea Infantry!!
thats right we all wanted troops that where troops not tanks or mechs now im not getting rid of troops but i am adding infantry a small 10K soilder availible from start
of course i trust you wont be cheap and use their components on a troop (i said my mod runson trust a bit..) well heres some components

Cockpit:Comlink
Lifesupport:life tank
Armor/crew quart:CombatSuit100,200,300,400,500,600,700,800
(it is a crew quart because on one of the desings it is required so this is the only way to make you have to use them and each one has diff stats
BLaster
Flamethrower
Shotgun
Sniper rifle
Grenades
medpack:repair bay
Stimpack:increases attack but uses a lot of suplies
Psionic blades
Beam saber
Beam Scythe


Sizes
Infantry
Commando
Assasinme saize as infantry but Has cloak
Religous Zealotme size as commando but a attack power is increased
Cyborgmando with increased range and accuarcy
Genetic COmmando:a more powerful,better range,more accurate commando
Psionic Entity

------------------
Some rule some serve
some declare wars some
fight them
i declare wars i rule
you serve you fight
wars.....
we are not the same.....
never forget that..
Reply With Quote
  #6  
Old August 15th, 2001, 08:39 AM

Magnum357 Magnum357 is offline
Sergeant
 
Join Date: May 2001
Location: Great Falls, Montana, US
Posts: 208
Thanks: 0
Thanked 0 Times in 0 Posts
Magnum357 is on a distinguished road
Default Re: Some of my ideas and questions

Hey, thats an ingenious little system their. I like it! Makes "Infantry Units" have some flesh to them (abstractly though). With something like this you can design entire Infantry Divisions with different types of personel and equipment (2 components of infanty, a single unit of artilary, with 1 unit of tank armor).
__________________
Gryphin-

I started my first game. The Selay Consortium just hosed a colony ship, @#%Q@#R, Then accepted a Trade Treaty.
What is it about Neutrals that shoot first and ask quesitons later?

Atrocities-

Its called Gun Ship Diplomacy. <img border=0 title= alt=[Big Grin] src=biggrin.gif /]
Reply With Quote
  #7  
Old August 15th, 2001, 08:42 AM

CW CW is offline
Second Lieutenant
 
Join Date: Jun 2001
Location: Australia
Posts: 409
Thanks: 0
Thanked 0 Times in 0 Posts
CW is on a distinguished road
Default Re: Some of my ideas and questions

Are we talking about Starcraft + XCom or SEIV?
__________________
A propeller is just a big fan in front of the plane designed to keep the pilot cool. Want prove? Stop the prop and watch the pilot break out in a heavy sweat!
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:17 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.