.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old September 17th, 2001, 04:20 AM
Lord Kodos's Avatar

Lord Kodos Lord Kodos is offline
First Lieutenant
 
Join Date: Apr 2001
Location: NY
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
Lord Kodos is on a distinguished road
Default Re: Some of my ideas and questions



Of course they are multiple i have a question can i make a ship immune to laser fire?????


COmponents


Railgun:i renamed the ship Version of the gauss rifle

Energy containment suit:the armor for antimatter trooops

Robtek slef maintaining armoror that heals itself only for corparations

SHips

Energy cruiser escort dreadnought etc etc:thye all have built in healing ability built in damage to sheild absorbers and qauntem reactors

ANtimatter ships:built in sheilds,built in self destruct devices.

Units

Antimatter troops:very strong

Energy infantry:they are rather powerfull and have built in sdheilds
Reply With Quote
  #2  
Old September 17th, 2001, 04:45 AM
Lord Kodos's Avatar

Lord Kodos Lord Kodos is offline
First Lieutenant
 
Join Date: Apr 2001
Location: NY
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
Lord Kodos is on a distinguished road
Default Re: Some of my ideas and questions

new stuff

components:

Grappler arm with gun:a powerfull laser gun

Garrpler with saber:a close rsange ship ayttack thingy

Atomic Disrupter: a large but massivly powerfull weapon that disrupts atoms on a ship



------------------
Some rule some serve
some declare wars some
fight them
i declare wars i rule
you serve you fight
wars.....
we are not the same.....
never forget that..
Reply With Quote
  #3  
Old September 17th, 2001, 04:52 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Some of my ideas and questions

Every troop has to be multiple individuals, but I was wondering about the scale you were looking at: Big Bad "Terminator" cyborgs vs the puny humans or what?

quote:
Of course they are multiple i have a question can i make a ship immune to laser fire?????
Sure. Give it shields and give it crystalline ability equal to or greater than the laser's damage.

To prevent this from ruining weapons other than the laser, you can divide the laser components so that they are 5KT in size, but have the same DMG/KT/turn as normal.

quote:
Energy containment suit:the armor for antimatter trooops
Going the other way: What about a spherical repulsor field to keep all that nasty atmosphere and stuff out of your hair? It would act as a powerful shield or armor.
Reply With Quote
  #4  
Old September 20th, 2001, 04:10 AM
Lord Kodos's Avatar

Lord Kodos Lord Kodos is offline
First Lieutenant
 
Join Date: Apr 2001
Location: NY
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
Lord Kodos is on a distinguished road
Default Re: Some of my ideas and questions

new stuff


Components

Reinforced skeleton hased sheilding for space monsters


Ships

Scavenger drone:a 10 kt ship that has built in ability to rbob mine

------------------
Some rule some serve
some declare wars some
fight them
i declare wars i rule
you serve you fight
wars.....
we are not the same.....
never forget that..
Reply With Quote
  #5  
Old September 23rd, 2001, 04:37 AM
Lord Kodos's Avatar

Lord Kodos Lord Kodos is offline
First Lieutenant
 
Join Date: Apr 2001
Location: NY
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
Lord Kodos is on a distinguished road
Default Re: Some of my ideas and questions

new new new!!!


Ships

Artificail black hole: for pirates only it is a massize ship half the size of a battle sun and has built in rtractor beams(if possible)and many other things that make it wonderous however it has a movement of one and is expensive and probably wont be used at all but if its built the pirates are mighty because it sucks in ships and then Boards them with built in boarders

Bloackade ship:a very large but slow ship foir everyone excellent for bloackades!

Warship:a ship thats a bit smaller then a dreadnought

Units:

facilitys

Undergorund network: increases a planet cargo space greatly the second of planet util and megascale

Artificial continint:the first result of megascale and planet utilization

------------------
Some rule some serve
some declare wars some
fight them
i declare wars i rule
you serve you fight
wars.....
we are not the same.....
never forget that..
Reply With Quote
  #6  
Old September 23rd, 2001, 06:00 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Some of my ideas and questions

I'm pretty sure that this has been mentioned before in this thread, but you can't make weapons part of a ship's inherent abilities
Reply With Quote
  #7  
Old September 23rd, 2001, 11:47 PM
Lord Kodos's Avatar

Lord Kodos Lord Kodos is offline
First Lieutenant
 
Join Date: Apr 2001
Location: NY
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
Lord Kodos is on a distinguished road
Default Re: Some of my ideas and questions

NEW stuff


Components

Heat ray: a pretty powerfull weapon it skips sheilds too but only for ships and fighters cant target planets

Freeze ray: good but cant hit fighters or stas

Hellfire missiles:weak but very fast

Nuceular missile:for primitive spacecraft its their powerfullest weapon only good against planets because its very slow...


Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:15 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.