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November 29th, 2004, 04:17 PM
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Corporal
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Join Date: Jul 2004
Location: Georgia
Posts: 65
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Re: OT - Allegiance
Umm, you got any screens maybe? I am always up for another new game. 
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November 29th, 2004, 05:31 PM
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Lieutenant Colonel
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Join Date: Mar 2001
Location: Emeryville, CA
Posts: 1,412
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Re: OT - Allegiance
Sounds interesting... downloading now, I'll install next week. If I survive (two finals, two robot projects, a lab, a term paper, a formal ball to organize, miscellaneous errands...).
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November 29th, 2004, 05:37 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
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Re: OT - Allegiance
Look, if you see anybody in glass slippers, make sure they get in their pumpkin before twelve, ok?
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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November 29th, 2004, 11:23 PM
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Lieutenant Colonel
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Join Date: Mar 2001
Location: Emeryville, CA
Posts: 1,412
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Re: OT - Allegiance
My duties lie more along getting the word out/advertising, but ok
Although I think the main organizer is trying to push the decoration duties a bit more on me too, since I apparently have more "experience". This, said of the person who skipped out on all the high school dance stuff (including "prom")... I think I've managed to push it all back onto the original person in charge of all that. So all I have to do is invitations, flyers, and talk to a lot of people, constantly. But still, that's going to take about 8 hours out of my week, between design and distribution... I don't even want to think about how much time everything else is going to eat.
--edit: and, ahem... sorry for hijacking. Allegiance really looks good, if it seems like a steep learning curve (just a quick look at their "newbie" guide had a bunch of terms being thrown about that I have no idea what they mean).
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GEEK CODE V.3.12: GCS/E d-- s: a-- C++ US+ P+ L++ E--- W+++ N+ !o? K- w-- !O M++ V? PS+ PE Y+ PGP t- 5++ X R !tv-- b+++ DI++ D+ G+ e+++ h !r*-- y?
SE4 CODE: A-- Se+++* GdY $?/++ Fr! C++* Css Sf Ai Au- M+ MpN S Ss- RV Pw- Fq-- Nd Rp+ G- Mm++ Bb@ Tcp- L+
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November 30th, 2004, 12:36 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
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Re: OT - Allegiance
Quote:
Col. Mustard said:
Umm, you got any screens maybe? I am always up for another new game.
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A quick google puts it 5th in the list, with screenies two clicks away.
http://www.google.ca/search?hl=en&q=...e+Search&meta=
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November 30th, 2004, 02:05 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Thanked 30 Times in 18 Posts
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Re: OT - Allegiance
I miss the game play that Freespace had. Freespace was a an awsome game, but no multiplayer.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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November 30th, 2004, 09:36 AM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
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Thanked 22 Times in 22 Posts
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Re: OT - Allegiance
Freespace had multiplayer, both Freespace 1 and Freespace 2 if memory serves (I never played FS1 in multiplayer, but seem to recall there was an option). The main problem is finding players for FS2 at the moment, as the Paradox servers are virtually devoid of life.
I would probably prefer Allegiance, assuming there is a good commander for the team, as otherwise... Well, let's just say you would spend a lot of time being dead, as flying solo is unlikely to be that successful.
No worries with hijacking Will, so long as you register yourself as an approved hijacker. Feel free to ask me where to send the monthly fee for the "Hijacker Accreditation, Level Alpha". (In other words, I can hardly blame hijackers when I am doing just the same in other threads)
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