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  #1  
Old July 6th, 2001, 05:54 AM
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ZeroAdunn ZeroAdunn is offline
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Default Re: Pirates&Nomads v2 Problem

220Kb would be reasonable for a download, but that includes only 2 files per AI, and the user would have to copy the remaining files from SE4's originals in order to play.

- Do That
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  #2  
Old July 6th, 2001, 12:58 PM

Nitram Draw Nitram Draw is offline
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Default Re: Pirates&Nomads v2 Problem

You should only upload the data files needed to change to P&N. It's easy enough to copy the original data and race files to a new directory and then paste in the new ones. Unless there are changes to the shipsets I don't see why you should include them.
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  #3  
Old July 7th, 2001, 01:53 AM
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Default Re: Pirates&Nomads v2 Problem

The same response from a private and a colonel is encouraging.

So far, the process will be:
-create a Pirates&Nomads v2 folder.
-extract the 140Kb core into the new folder.
-copy everything in your SE4\pictures\races folder to your SE4\Pirates&Nomadsv2\pictures\races folder.
-extract the 100Kb AI patch files, and overwrite the old files.

-To enable any races not provided with patch files, run the AI Patcher on them. (browse to AIgeneral, click "patch AIgeneral", browse to AIDesignCreation, click "patch AIdesign". Then use the ".patched" files to overwrite the originals.

- edit your path.txt to point to your P&Nv2 folder.

Sound easy enough?


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-<Download V1.6>-
-<Download compatible EMPs>-
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[This message has been edited by suicide_junkie (edited 06 July 2001).]
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  #4  
Old July 6th, 2001, 02:02 PM

Nitram Draw Nitram Draw is offline
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Default Re: Pirates&Nomads v2 Problem

Can't wait I just wish when I use this mod in hotseat, everyone wants to be either a pirate or a nomad. It's tough enough being one, try fighting one!
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  #5  
Old July 6th, 2001, 04:41 PM

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Default Re: Pirates&Nomads v2 Problem

Did you really made new pictures for all shipsets?
If bmps are not present in the mod dir, the game will look for them in the default dir, so you only need to include TXT files and newer pictures.
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  #6  
Old July 6th, 2001, 06:10 PM
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Default Re: Pirates&Nomads v2 Problem

quote:
If bmps are not present in the mod dir, the game will look for them in the default dir, so you only need to include TXT files and newer pictures.
Would I need to include all of the text files, or just the modified ones?

If I have to include all the text files, it'll come out to 400Kb or so for the AIs. (rough guess, I'll check for sure when I get home from work).

------------------
The latest Pirates & Nomads.
-<Download V1.6>-
-<Download compatible EMPs>-
Visit My Homepage
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  #7  
Old July 6th, 2001, 08:42 PM

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Default Re: Pirates&Nomads v2 Problem

all text files, but only modified bmps (if any)
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