.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old January 18th, 2002, 04:19 PM
oleg's Avatar

oleg oleg is offline
Lieutenant General
 
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
oleg is on a distinguished road
Default Re: Space Monsters!!!

quote:
Originally posted by suicide_junkie:
3 words: Null Space Projector


As I remember from separate discussion, planets (weapon platforms at least) do not have separate shields, all shield and armour points go directly to the structure. Because of this, organic and crystall armour and shield regenerators do not work, but as a benefit, null-space and pnase-polaron beams lose shield-piercing.

Oleg.
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
Reply With Quote
  #2  
Old January 20th, 2002, 02:17 AM

Gryphin Gryphin is offline
BANNED USER
 
Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
Thanks: 0
Thanked 0 Times in 0 Posts
Gryphin is on a distinguished road
Default Re: Space Monsters!!!

Just wondering:
Would Space Monsters attack each other? If so, would you want to or could you design this out of them? I think I dreamed about this Last night.
Reply With Quote
  #3  
Old January 19th, 2002, 04:44 PM

Egregius Egregius is offline
Private
 
Join Date: Jan 2002
Location: Holland
Posts: 46
Thanks: 0
Thanked 0 Times in 0 Posts
Egregius is on a distinguished road
Default Re: Space Monsters!!!

quote:
Originally posted by Gryphin:
Just wondering:
Would Space Monsters attack each other? If so, would you want to or could you design this out of them? I think I dreamed about this Last night.



Not unless you make two different space monster-races. I can imagine a crystalline space-monster race, but question would be how they would be different from the Cryslonites themselves.
Reply With Quote
  #4  
Old January 19th, 2002, 06:47 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Space Monsters!!!

quote:
As I remember from separate discussion, planets (weapon platforms at least) do not have separate shields, all shield and armour points go directly to the structure. Because of this, organic and crystall armour and shield regenerators do not work, but as a benefit, null-space and pnase-polaron beams lose shield-piercing.
Sort of... Platform shields become planetary internals, but planetary shields remain shields.
You can make the planetary shields phased, but null space will always skip them.
Platforms and defending troops/militia will get damaged by null space, and then troops can be dropped to capture the planet.

The platforms might not be replaced by the AI, and facilities can still be destroyed.

Is it possible to make a level 5 planetary/sector cloak part of a facility? If not, put it on thier bases, so that players can only destroy monster infrastructure with a nova bomb (sun buster)
Reply With Quote
  #5  
Old January 19th, 2002, 10:18 PM

Gryphin Gryphin is offline
BANNED USER
 
Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
Thanks: 0
Thanked 0 Times in 0 Posts
Gryphin is on a distinguished road
Default Re: Space Monsters!!!

Egregius, Yes, that is what I ment. If there were more than one space monster race. I guess it never occured to me that there would be just one. Just thinking outside the envelope.
Reply With Quote
  #6  
Old January 20th, 2002, 03:26 AM
Rollo's Avatar

Rollo Rollo is offline
Brigadier General
 
Join Date: Jul 2001
Location: Kiel, Germany
Posts: 1,896
Thanks: 0
Thanked 0 Times in 0 Posts
Rollo is on a distinguished road
Default Re: Space Monsters!!!

quote:
Originally posted by suicide_junkie:
...Is it possible to make a level 5 planetary/sector cloak part of a facility? If not, put it on thier bases, so that players can only destroy monster infrastructure with a nova bomb (sun buster)


Haven't checked myself, but I read (somewhere) that sector cloak doesn't work on facilities.

Making a sun destroyer the only means of killing the monster planet seems like the best solution. Totally gets rid of the capture problem.

I am currently running some preliminary test with monsters. Looks pretty good .

Rollo
__________________
SE4
Devnull Mod Gold:
Version 1.80
Dungeon Odyssey:
Hack and Slash
Version 0.53e
Reply With Quote
  #7  
Old January 21st, 2002, 03:03 AM

Egregius Egregius is offline
Private
 
Join Date: Jan 2002
Location: Holland
Posts: 46
Thanks: 0
Thanked 0 Times in 0 Posts
Egregius is on a distinguished road
Default Re: Space Monsters!!!

So planetary cloaks dont work?

What then? You could only put them in a nebula with a map-editor, and that wouldnt work for random games.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:31 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.