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Old December 7th, 2004, 04:31 PM
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Default Re: OT:Why Aliens dont come here

Quote:
dmm said:
Quote:
Arkcon said:
...if there was another rock oxygen planet here, how close would we be to establishing a colony? We don't have near the technology now, but if we had the incentive, would we be closer, or be there already?
8) Someone should invent a computer game where our solar system captures a liveable planet (or two). Like "Alpha Centauri," but the home planet is still very much part of the game. (Anyone know if AC can be modded to do that?) Actually, "Conquest of the New World" was somewhat like that, except that of course it was historical not sci-fi.
Civilization II Test of Time does that. It can have up to 4 maps in one game. There is an "extended original game" mode, where once you build a spaceship, you get to land on and colonize Alpha Centauri, all while maintaining your nation on Earth. There can even be an alien race living there, which would have grown without any competition (or interaction) with other civilizations until you get there.

There is a "science fiction" mode of play where two species sent colony ships that crash landed on a planet, humans and some aliens (I forget their name). You can eventually send units up to orbital platforms over this world that were constructed by a long extinct race. Later, you can send units to a Mars-like planet. Lastly, you can send units to a gas giant that has platforms of solid hydrogen, also constructed by that long extinct aliean race.

Finally, there is a "fantasy" mode of play, where the 4 maps represent the surface layer of the world, a subterranean layer of caves, the sea floor, and a cloud layer. You can play as elves, humans, hawkmen, merfolk, goblins, etc.

Incidentally, this is part of why Civilization III sucks so much...
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