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View Poll Results: Do you think multi-player games should allow rated players to have the game count for rating purpose
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Yes
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8 |
50.00% |
No
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8 |
50.00% |
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December 11th, 2004, 12:34 AM
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Re: (Poll) - SE4 Ratings System
Well, LOL, it's clearly a lively topic  .
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December 11th, 2004, 12:52 AM
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National Security Advisor
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Re: (Poll) - SE4 Ratings System
My original post was more towards having players join together just to gain up on a higher rated player due to his skill etc, which is not really within his control and that sort of thing.
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December 11th, 2004, 01:11 AM
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Re: (Poll) - SE4 Ratings System
Quote:
Captain Kwok said:
My original post was more towards having players join together just to gain up on a higher rated player due to his skill etc, which is not really within his control and that sort of thing.
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True, but I think if players were to take that sort of tactic, they wouldn't care if he was rated or not. AND, any player who was rated could decide ahead of time if he wanted taht particular game rated or not (and if he was scared of such a thing, could opt not to have his empire rated).
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ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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December 11th, 2004, 01:21 AM
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First Lieutenant
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Re: (Poll) - SE4 Ratings System
But would that really be any different than everyone ganging up on a religious player?
Besides, are there any players who are that obsessive about their rating? Or do most view the system as a way to play more games?
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December 11th, 2004, 08:03 AM
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Re: (Poll) - SE4 Ratings System
My vote goes with Nodachi: I prefer having either no rated players, or only rated players. As you may recall, I did not like the idea of being rated in TGE3 too much.
Apologises for the short answer. A more detailed post could be written later today, and if anyone really wishes to suffer one of my infamous ravings. 
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December 11th, 2004, 07:00 PM
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Captain
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Re: (Poll) - SE4 Ratings System
*Groan*
While were at it:
Mod developers should not be allowed to play PBW games in their own mods.
Players who glass planets should receive a penalty when playing against players who capture planets.
All good players should be handicapped and poor players propped up.
And so on....
Suffice it to say, I will play under any conditions, supremely confident that I can win no matter what! That I have lost more often than won, in no way erodes this confidence.
I am playing in a rated, multi game right now and the position, ordinally and galactographically, of other rated players does not effect my decision making. I intend to defeat all my opponents both rated and unrated.
Sheesh, is this really an issue??
...And a big Bronx cheer for the babies who voted no. *Grrr*
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December 13th, 2004, 02:05 PM
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Re: (Poll) - SE4 Ratings System
I voted no.
If there is a mix of rated and non rated. Then it should not be allowed.
I added it as a rule for games I am running in the future. No Ratings. Unless of course it is a Rated muli player game that I want to run then every one has to be a rated player.
Keep them seperate. As there is influence on the game's outcome.
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Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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December 13th, 2004, 04:43 PM
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Re: (Poll) - SE4 Ratings System
I'm with Grandpa Kim on this one in thinking it's kind of a silly issue. I certainly support the right of any game owner to specify that the game should not be used for Ratings purposes, just as the game owner has the right to say no pre-arranged alliances, or no blue shipsets if he feels like it. The game owner is always teh final say on those sorts of things. But I would not support any sort of flat rule that you can't have a mix of rated and non-rated players in a game. Perhaps Slynky you should merely be more strict that the decision whether to be rated or not must be decided before the game starts. That way anybody that doesn't want to be in a game where Ratings are involved can avoid it.
I also disagree that the Ratings had any sort of a negative affect on the Anklebiters game. Yes, the game didn't come to a complete and total end as the players came to an agreement on the final order of things, but that order only affected the rated players. The suggestion was made to continue the game to the bitter end as a non-rated affair, but the disparity in empire strengths made that an unattractive option. How is that different than a non-Ratings game? I've been in plenty of multiplayer PBW games where the end was "called" rather then fought to the death. Very few in fact actually go till only one person is left standing.
If you aren't a rated player, or aren't being rated in that particular game, what's wrong with just playing the game like you do every other game? I don't understand what the prblem is here.
Quote:
Nodachi said:
Or do most view the system as a way to play more games?
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I can't speak for most people, but that's definetly how I view it.
Geoschmo
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